04-03-2009, 03:51 PM
(This post was last modified: 04-03-2009, 03:51 PM by Angel_Adam.)
Ops,my bad.
Ops,my bad. Ill keep that.
Ops,my bad. Ill keep that.
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[Char] Emmet "continued"
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04-03-2009, 03:51 PM
(This post was last modified: 04-03-2009, 03:51 PM by Angel_Adam.)
Ops,my bad.
Ops,my bad. Ill keep that. My Releases (Click to View) My Chars (Click to View)
04-04-2009, 12:45 PM
well...The idea's pretty good, but I dont think its meant for this char....some other character maybe, but this one wont look so goo...IMO...
How about an attack like Dennis's D>J ? only with the cape...?
If at first you don't succeed, you're probably not going skydiving again.
04-05-2009, 05:05 PM
ok,here i finished the standing pics..
![]() hope you like it...:d My Releases (Click to View) My Chars (Click to View)
04-05-2009, 05:19 PM
it is good but the cape looks unrealistic because in the 3rd frame it becomes shorter.
04-05-2009, 05:29 PM
Edit to chase123 post:
and in the second picture its to long.
04-05-2009, 05:30 PM
in the 3rd pic it looks shorter right?
Add some creativity to your posts. And some more words. And then only post if you got something to contribute to the topic...
kthx.
04-05-2009, 10:28 PM
I'm 100% sure those standing frames will look weird in-game.
Crazy-a** teleporting scarf = lulz. The scarf moves too much and too jerky. And Adam... Stop spamming.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin. => CRE - ComboRegenerativeEnemy. Contact me if the links to my projects become unavailable. Thanks given by: Jason_Wong , snorsorbet , Drahcir
04-05-2009, 11:09 PM
The 3rd and 4rth frames looks like you screwed up
Maybe it wasn't a good idea to put that into your sprite (a scarf) Anyways there is usually no wind when they are standing still maybe on bg but- make the scarf go like that only when he running I recammend you make it look like John Thanks given by: snorsorbet
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