Poll: this Thread is......
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boring
16.67%
4 16.67%
who care??
70.83%
17 70.83%
i think the project boring , not Thread
12.50%
3 12.50%
Total 24 vote(s) 100%
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( Project ) Kenny
#21
his shooting hand looks a bit weird and the legs bend weird. but otherwise really nice :D

(somehow your sprites remind me on my combotemp :D)
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Thanks given by: betitngoan
#22
Try making the feet stay firmly on the ground and the upper body lean back. It'll look better that way.
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#23
its just his face turns when it shouldnt other then that it look freaking cool
[Image: 3rdslim.jpg]
[Image: DAslim.jpg]
[Image: Rocky.jpg]
[Image: Clidebanner.jpg]




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Thanks given by: betitngoan
#24
in game ( i don't want to post video )
[Image: try.gif]
ok ???
sorry 4 my bad eng
[Image: stand-10_zpse8943b33.gif][Image: walk-11_zps3a4de3e2.gif][Image: att-3_zps48065cd2.gif]


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#25
the opoint x and y values are a bit off.
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Thanks given by: betitngoan
#26
loooks real good. Although his shirt starts to flaps before he does anything and since he is being pushed back the shirt should flap the other direction, other wise it looks pretty dang good
[Image: 3rdslim.jpg]
[Image: DAslim.jpg]
[Image: Rocky.jpg]
[Image: Clidebanner.jpg]




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Thanks given by: betitngoan
#27
so complete 90% data ( 10% is weapon )
all skill is done ( data )
sorry 4 my bad eng
[Image: stand-10_zpse8943b33.gif][Image: walk-11_zps3a4de3e2.gif][Image: att-3_zps48065cd2.gif]


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#28
[Image: skill11.gif]
and the face
[Image: BIGMAN_f.jpg]
sorry 4 my bad eng
[Image: stand-10_zpse8943b33.gif][Image: walk-11_zps3a4de3e2.gif][Image: att-3_zps48065cd2.gif]


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#29
The attack in the air is a great idea (if you can get the itrs right), but the frames could be smoother (i.e. have more frames between the current ones).
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Thanks given by: betitngoan
#30
man.....u did ur char so simple yet effective....results are completely stunning to be honest
im soooo slow @ char making then give up....
u even do dc....so ya right on...hope this char is a good one ;)

(edit)
Kay Wrote:...u did ur char so simple yet effective...
meaning the sprites but the actual face wow....not simple for me tht would take some time to work out... 10/10 for ya
again ~ congratz on this project
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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Thanks given by: betitngoan




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