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I have to say, this is your best work yet. Great work with the hair, the tone is just right, no need to darken it. Although, the left arm is curved (define more of the elbow), and show a bit of the red glove on the left hand (even if he's putting his hand in his pocket, it will still show compared to the length of the glove). The left leg is far too curved to the front, he wouldn't be able to walk normally like that.
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That could use a lot more work, for starters he shrunk compared to his original size. Is that pose like Davis's dragon punch? If so, then use that as a base to get the proportions and shape right. Always good to have a reference to help, instead of just spriting ahead blindly. The head is weird, not sure if he's turning towards the left or right. The arms are too thin, too. I'd suggest spriting the base first, then adding the clothing and hair (to make sure you got the proportions, right).
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Actually it's supposed to be julian's uppercut, the way i see it...
and yes u nailed the flaws...lolz (sounds like an accomplishment)
Psycho Wrote:I'd suggest spriting the base first
thts exactly whut i would o as well...
take julians stance, reduce the size from 99x99 to 79x79
then add a new layer where u can simply draw it over on a new layer (like tracing)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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luti what i think he meant its from scretch sprite so do the body color first before putting the stuff on
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u can still do it from scratch but it helps when u have something to refer back too...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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Looks like he's having a victory jump, his expression goes like "Oh yeah! I owned you!" (Or something like that, XD). His body could use more movement (not necessary, guess it's a frame in the animation), and he still looks shrunken (your main problem, right now).
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The pose looks alright to me, but the firey-thingies on his hands. wths that?
the legs also look a bit strange imo...
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