10-11-2012, 03:05 AM
<a href="http://www.herofighter.com/" target="_blank" title="Hero Fighter"><img src="http://herofighter.com/banner/468x85.jpg" alt="Hero Fighter" border="0"></a>
my dragon (Click to View)
Random Image of the Day
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10-11-2012, 03:05 AM
<a href="http://www.herofighter.com/" target="_blank" title="Hero Fighter"><img src="http://herofighter.com/banner/468x85.jpg" alt="Hero Fighter" border="0"></a>
my dragon (Click to View) Thanks given by: Bamboori , MnM , Electric2Shock , Hero destroyer
10-11-2012, 03:27 AM
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
10-11-2012, 09:50 AM
<a href="http://www.herofighter.com/" target="_blank" title="Hero Fighter"><img src="http://herofighter.com/banner/468x85.jpg" alt="Hero Fighter" border="0"></a>
my dragon (Click to View)
10-11-2012, 06:16 PM
Check this awesome 16bit art out! www.effectgames.com/demos/canvascycle/(not mine)
Find my project here! it downloads and installs chars for you - automatically!
(not finished yet, try out the Alpha version and help out by reporting bugs and make suggestions) Latest version: Alpha 1.2
10-12-2012, 06:11 PM
Check this awesome 16bit art out! www.effectgames.com/demos/canvascycle/(not mine)
Find my project here! it downloads and installs chars for you - automatically!
(not finished yet, try out the Alpha version and help out by reporting bugs and make suggestions) Latest version: Alpha 1.2
10-12-2012, 07:01 PM
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Thanks given by: Bamboori , Bla bla bla 44 , nbaheen , koori , Electric2Shock
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