02-20-2009, 01:30 PM
you are the best this is going to be great, i cant wait till this Sunday, you make so many good programs thank you very much!
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Data Workstation 0.5d Released~ 21st June 2009
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02-20-2009, 01:30 PM
you are the best this is going to be great, i cant wait till this Sunday, you make so many good programs thank you very much!
02-20-2009, 09:17 PM
o.O
OMG! A ZONE WINDOW!!! Dang it, if you finish this, i would even pay for it... That looks ULTRA-GREAT My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
02-20-2009, 09:37 PM
This program is a fusion of Data Changer, Visual Frame Maker and LFE DC Tutoriais. This program will be the best LF2 modification file forever! Congratulations!
02-20-2009, 10:57 PM
hey guys. Since the poll was so..... weighted already, I decided to release the next version early. (I'm a bit lazy to put wpoint rendering in today).
>>Download<< >>ext folder<< - goes in the "app" folder. (you may use the ext folder from previous versions). both the jar file and the "Data Workstation.exe" work (I made that exe coz i wanted an icon :P). before you ask (because of the ignorant people who won't look at my last post on page 4) if you want the spritesheets to load, they must be in the same folder as your data file. press [ctrl] + [space] to make the frame maker update and render the sprite in the current frame Azriel~
:/
MAybe i'm doing something wrong, but: It EITHER opens the spritesheets OR the dat-file. If open a dat-file without the sprites in the same folder (like you told) it tells me, it cannot find the spritesheets, but shows me the dat-file in the left window... If i open a dat-file with the sprites in the correct folder, it shows me single sprites (and only that ones from 0-139) in the right window, but the left one is still blank... My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
its a veeeery good program you made az.
i like it, every single bit.
Making a Ben 10 Mod. If you wanna help, feel free to pm me. I need help with sprites. >Ben 10 LF2<
Credits to Silver from lf2-global for the avatar (link)>Fight Me!!!<
weird. apparently everything works if i open multiple copies of azriel.dat, but not the other files. at least, multiple files worked before i added the frame maker (and even that i didn't change the code).
edit: found the silly reason. m&s let the data files specify data for the bmps that is out of bounds. added a fix to solve that. (download updated) @Alblaka huge thanks :P oh and one more thing i forgot to mention, 24 bit bmps work, 8 bit bmps only work sometimes, and when they do, the first sprite usually has a weird top line of pixels. Azriel~
It works nice
![]() Is it possible to show the sprite number on the frame maker? Like when you're on sprite 17 it'll say 17 on the top right corner or something? EDIT: Hmm, that's weird, the reference panel isn't working. YES, the ext folder is in the same folder at the Data Workstation. Also, how do I use the itr/bdy renderer thingy. Because pressing ctrl+space doesn't work when I click bdy/itr.
02-21-2009, 06:56 AM
In order to open the Templates if you already closed them, you must first open Reference and after that open Templates
02-21-2009, 03:42 PM
Sry, but after the update the problem got worse:
If i open a data with sprites now, it neither shows me the dat-file, nor the sprites... Instead of the sprites i have some black-grey boxes or something XD My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka |
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