this idea is something i dont plan on doing anything. tahts why im posting here
this is based upon the 'Stockpile' set of moves from Pokemon
character spawns/stockpiles/charges up by spawning a ball (t3) that sticks to player (ik8). this ball has 3 tiers so upon first spawn, the first ball will be tier one.
repeat spawning action and the existing ball will upgrade to tier to while you spawn another ball tier one.
repeat spawning again and for ball1, teir 2 becomes 3, ball 2 teir 1 becomes 2 and ball 3 is spawned tie one
player can make use of ik8 to shoot different levels of strengths of balls depending on the tier...
hmm...i wonder if even the native english speakers can understand what i just wrote
this is based upon the 'Stockpile' set of moves from Pokemon
character spawns/stockpiles/charges up by spawning a ball (t3) that sticks to player (ik8). this ball has 3 tiers so upon first spawn, the first ball will be tier one.
repeat spawning action and the existing ball will upgrade to tier to while you spawn another ball tier one.
repeat spawning again and for ball1, teir 2 becomes 3, ball 2 teir 1 becomes 2 and ball 3 is spawned tie one
player can make use of ik8 to shoot different levels of strengths of balls depending on the tier...
hmm...i wonder if even the native english speakers can understand what i just wrote
~its been a long time coming~