Update:
- Made run attack (side kick)
- Super punch (down kick, the one you saw in my last animation)
- Modified the meteor combination. The move was too long, so now you do 1 combination of 4 kicks, than you have to press A or DvA to go to the 2nd combination, and A or DvA again to jump and do the kamehameha.
- Remade the kamehameha. Before, it was a beam that stopped when pressing defend. I now made it a stronger beam that's shot "at once". Reason for doing this: the previous beam was just plain boring and buggy as well, having a faster shot kamehameha makes the game more dyanemic too.
- Made a start to a typical DBZ combo like you've seen in Bashscrazy's characters.
Also, the current "explosion" for the kamehameha wave from the sky really annoys me. Still not sure how I'm gonna do it, but the size of the explosion and it's flashes will not fill the whole screen as much as they do now. (come up with an awesome explosion and you're my hero)
Ah yeah, and I'm going to give him the after image technique.
The character is now starting to get interesting
- Made run attack (side kick)
- Super punch (down kick, the one you saw in my last animation)
- Modified the meteor combination. The move was too long, so now you do 1 combination of 4 kicks, than you have to press A or DvA to go to the 2nd combination, and A or DvA again to jump and do the kamehameha.
- Remade the kamehameha. Before, it was a beam that stopped when pressing defend. I now made it a stronger beam that's shot "at once". Reason for doing this: the previous beam was just plain boring and buggy as well, having a faster shot kamehameha makes the game more dyanemic too.
- Made a start to a typical DBZ combo like you've seen in Bashscrazy's characters.
Also, the current "explosion" for the kamehameha wave from the sky really annoys me. Still not sure how I'm gonna do it, but the size of the explosion and it's flashes will not fill the whole screen as much as they do now. (come up with an awesome explosion and you're my hero)
Ah yeah, and I'm going to give him the after image technique.
The character is now starting to get interesting