10-28-2010, 11:39 AM
when you done hair you can change face
[char] vegetassj3 - BETA is out!
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10-28-2010, 12:06 PM
(10-28-2010, 11:39 AM)Alectric Wrote: @Banning pachendale, it was only a temporary ban placed by another mod, lasting for only like a day and a half. Who's the Admin? Super punch: ![]()
10-28-2010, 12:11 PM
admins- Blue Phoenix and MH-Razen.
That super punch effect is awesome, but a bit choppy again. Also, why is nothing on his body moving? At least the hair should be. (10-28-2010, 12:06 PM)paschendale2 Wrote:(10-28-2010, 11:39 AM)Alectric Wrote: @Banning pachendale, it was only a temporary ban placed by another mod, lasting for only like a day and a half. THE ADMIN IS MH-RAZEN! AND THAT IS AWESOME. SORRY I HAD TO TRY OUT THAT OVERKILL. EDIT: SCHREW YOU NINJA! ~RtXaS~
10-28-2010, 12:14 PM
Imo this thread is quite funny: We're talking about bans, %s and admins while adding small comments regarding the topic to prevent our posts from getting disposal'd. Shouldn't it be vice versa?
@new animation: Agreed to Oliver, the blimblim is nice, but the body/char itself is far to static. My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
10-28-2010, 06:09 PM
The chopiness is due to the frame speed. For example, super punch is between 1 and 1.5 seconds, so I didn't really felt like animating it more.
Galick Ball: ![]() Teleport Attack (with increased speed): ![]()
Once again: The move speed is to fast (1st frame arms are behind, 2nd frame in front of body, no motion in between) and the body+hair+legs are way to static. (Ntm i still dislike the style difference pants/upper body)
That was the first animation. Noqw look at the second one. Do you notice something? THE darn BODY IS MOVING!! It makes the animation about 3x better and reduces the staticness of the char ^^ Gj edit: PermBan now?
My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
10-29-2010, 12:57 PM
(This post was last modified: 10-29-2010, 12:58 PM by paschendale.)
Punching:
![]() Knee-kicking (into the air): ![]() Also, I went back to the design drawing board. Added an ear-ring, a scouter and a tail. What do you think? Personally, I think I'll drop the tail and go with head accessories... ![]()
10-29-2010, 01:33 PM
The punching is pretty good, not much to say about it...
The knee kick looks okay, but why is his right leg moving after he raises his knee? About the new design-the scouter is okay, I can hardly see the earring anyway so it wouldn't make much difference, but the tail is bad. It looks more like a snake coming out of his ***. | ||||||
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