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[CHAR] HYDRO (first project mine)
#11
(01-11-2011, 05:24 AM)hell fightter Wrote:  you should name him Tsunade its like Tsunami XD

hahaaa srry but i dont like it xD
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#12
Sorry dude,use somebody else as a base,Davis is just a bit too round (?).
Uploading as PNG will help too.
Feel free to check out My Sprites
"A mistake is simply another way of doing things."
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#13
also be careful about black pixels. only 100% black (rgb 0,0,0) will be transparent ingame.
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#14
(01-11-2011, 05:24 AM)hell fightter Wrote:  you should name him Tsunade its like Tsunami XD
She's from Naruto, and I wouldn't name this after her.
Just pointing it out.

But I like the design and it's good that you've made some concept sprites and such. Also, what Bamboori said. Semi-transparent pixels will mess up the sprite when you turn it into a .bmp, making the areas "flat" and pretty dark. Try to be pretty pixel-correct.
Also, nice sprite for a first-timer.
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#15
what i can do to dont make it transparency?
i changee the eyes and eyebrows:
[Image: hydro_0-1.jpg]
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#16
(01-11-2011, 05:24 AM)hell fightter Wrote:  Tsunade

[Image: Tsunade-4.png]
Name's taken



I see the sprite needs improvement.
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#17
well i did other sprite plz said if its better or not:
1º:
[Image: hydro_0-1.jpg]


[Image: hydro_1.jpg]
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#18
V2 totally is better, but it´s just too small. Try making it little bigger.
Might be back, might be not :^) anyways awesome to see you guys again!
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#19
(01-13-2011, 06:53 PM)Whaat Wrote:  V2 totally is better, but it´s just too small. Try making it little bigger.

i put it in size 79x79 but when i make it bigger it pixelates ollot :C
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#20
he means you drew it too small :P
compared with other lf2 chars he pretty small.

assuming that you dont want to make him a dwarf, i suggest scaling it to the right size and redrawing it.
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