Hi, I'm new at LFE and trying to make a move for my own character, but when LF2 is loading its data, it won't continue and says it can't, so I have to close LF2. Could someone tell me why?
The data.txt-line is
"id: 211 type: 3 file: data\blazen_flame.dat"
and the DC-Code:
Thanks for help!:D
/e: Thanks to both of you!
@Blue_Phoenix
I just noticed it too, sure was an accident by c&p-ing.:s:)
The data.txt-line is
"id: 211 type: 3 file: data\blazen_flame.dat"
and the DC-Code:
DC-Code:
<bmp_begin> file(0-9): sprite\sys\blazen_ww.bmp w: 79 h: 79 row: 5 col: 2 file(10-25): sprite\sys\blazen_col.bmp w: 105 h: 147 row: 4 col: 4 weapon_hit_sound: data\068.wav weapon_drop_sound: data\068.wav weapon_broken_sound: data\068.wav <bmp_end> <frame> 0 small_whirlwind pic: 0 state: 3000 wait: 1 next: 1 dvx: 6 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 1 small_whirlwind pic: 1 state: 15 wait: 1 next: 2 dvx: 6 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 2 small_whirlwind pic: 2 state: 15 wait: 1 next: 3 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 2 y: 5 w: 51 h: 48 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 3 small_whirlwind pic: 3 state: 15 wait: 1 next: 4 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 2 y: 13 w: 54 h: 39 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 4 small_whirlwind pic: 4 state: 15 wait: 1 next: 5 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 6 y: 6 w: 53 h: 30 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 5 small_whirlwind pic: 5 state: 15 wait: 1 next: 6 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 14 y: 7 w: 39 h: 22 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 6 small_whirlwind pic: 6 state: 15 wait: 1 next: 7 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 19 y: 8 w: 31 h: 20 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 7 small_whirlwind pic: 3 state: 15 wait: 1 next: 8 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 2 y: 13 w: 54 h: 39 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 8 small_whirlwind pic: 4 state: 15 wait: 1 next: 9 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 6 y: 6 w: 53 h: 30 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 9 small_whirlwind pic: 5 state: 15 wait: 1 next: 10 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 14 y: 7 w: 39 h: 22 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 10 small_whirlwind pic: 6 state: 15 wait: 1 next: 11 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 19 y: 8 w: 31 h: 20 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 11 small_whirlwind pic: 7 state: 15 wait: 1 next: 12 dvx: 14 dvy: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 19 y: 8 w: 31 h: 20 dvx: -1 dvy: -12 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 30 effect: 22 itr_end: <frame_end> <frame> 12 small_whirlwind pic: 8 state: 15 wait: 2 next: 13 dvx: 11 dvy: 0 dvz: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 13 small_whirlwind pic: 9 state: 15 wait: 2 next: 1000 dvx: 11 dvy: 0 dvz: 0 centerx: 35 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 19 fire_column_start_left pic: 25 state: 3003 wait: 2 next: 21 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 20 fire_column_start_right pic: 25 state: 3003 wait: 0 next: 21 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 21 fire_column pic: 24 state: 3003 wait: 1 next: 22 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 22 fire_column pic: 23 state: 3003 wait: 1 next: 23 dvx: 0 dvy: 0 centerx: 16 centery: 46 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 23 fire_column pic: 22 state: 3003 wait: 1 next: 24 dvx: 0 dvy: 0 centerx: 16 centery: 46 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 25 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 24 fire_column pic: 21 state: 3003 wait: 1 next: 25 dvx: 0 dvy: 0 centerx: 16 centery: 46 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 35 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 25 fire_column pic: 20 state: 3003 wait: 1 next: 26 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 26 fire_column pic: 19 state: 3003 wait: 1 next: 27 dvx: 0 dvy: 0 centerx: 16 centery: 46 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 55 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 27 fire_column pic: 10 state: 3003 wait: 1 next: 28 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 60 hit_d: 70 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 28 fire_column pic: 11 state: 3003 wait: 1 next: 29 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 29 fire_column pic: 12 state: 3003 wait: 1 next: 30 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 30 fire_column pic: 13 state: 3003 wait: 1 next: 31 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 31 fire_column pic: 14 state: 3003 wait: 1 next: 32 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 32 fire_column pic: 15 state: 3003 wait: 1 next: 33 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 33 fire_column pic: 16 state: 3003 wait: 1 next: 34 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 34 fire_column pic: 17 state: 3003 wait: 1 next: 35 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 35 fire_column pic: 10 state: 3003 wait: 1 next: 36 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 60 hit_d: 70 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 36 fire_column pic: 11 state: 3003 wait: 1 next: 37 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 37 fire_column pic: 12 state: 3003 wait: 1 next: 38 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 38 fire_column pic: 13 state: 3003 wait: 1 next: 39 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 39 fire_column pic: 14 state: 3003 wait: 1 next: 40 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 40 fire_column pic: 15 state: 3003 wait: 1 next: 41 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 41 fire_column pic: 16 state: 3003 wait: 1 next: 42 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 42 fire_column pic: 17 state: 3003 wait: 1 next: 43 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 43 fire_column pic: 17 state: 3003 wait: 1 next: 44 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 65 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 44 fire_column pic: 18 state: 3003 wait: 1 next: 45 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 55 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 45 fire_column pic: 19 state: 3003 wait: 1 next: 46 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 45 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 46 fire_column pic: 20 state: 3003 wait: 1 next: 47 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 35 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 47 fire_column pic: 21 state: 3003 wait: 1 next: 48 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 15 y: 6 w: 128 h: 123 dvx: -5 dvy: -18 fall: 70 vrest: 300 bdefend: 16 injury: 25 zwidth: 37 effect: 22 itr_end: <frame_end> <frame> 48 fire_column pic: 22 state: 3003 wait: 1 next: 49 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 49 fire_column pic: 23 state: 3003 wait: 1 next: 50 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 50 fire_column pic: 24 state: 3003 wait: 1 next: 51 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 51 fire_column pic: 25 state: 3003 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 16 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> |
Thanks for help!:D
/e: Thanks to both of you!
@Blue_Phoenix
I just noticed it too, sure was an accident by c&p-ing.:s:)
Sry for bad English^^
Click pls
Click pls