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[solved] Why doesn't it work?
#1
Hi, I'm new at LFE and trying to make a move for my own character, but when LF2 is loading its data, it won't continue and says it can't, so I have to close LF2. Could someone tell me why?
The data.txt-line is
"id: 211 type: 3 file: data\blazen_flame.dat"
and the DC-Code:
    DC-Code:
<bmp_begin>
file(0-9): sprite\sys\blazen_ww.bmp  w: 79  h: 79  row: 5  col: 2
file(10-25): sprite\sys\blazen_col.bmp  w: 105  h: 147  row: 4  col: 4
weapon_hit_sound: data\068.wav
weapon_drop_sound: data\068.wav
weapon_broken_sound: data\068.wav
<bmp_end>
 
<frame> 0 small_whirlwind
   pic: 0  state: 3000  wait: 1  next: 1  dvx: 6  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 1 small_whirlwind
   pic: 1  state: 15  wait: 1  next: 2  dvx: 6  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 2 small_whirlwind
   pic: 2  state: 15  wait: 1  next: 3  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 2  y: 5  w: 51  h: 48  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 3 small_whirlwind
   pic: 3  state: 15  wait: 1  next: 4  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 2  y: 13  w: 54  h: 39  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 4 small_whirlwind
   pic: 4  state: 15  wait: 1  next: 5  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 6  y: 6  w: 53  h: 30  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 5 small_whirlwind
   pic: 5  state: 15  wait: 1  next: 6  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 14  y: 7  w: 39  h: 22  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 6 small_whirlwind
   pic: 6  state: 15  wait: 1  next: 7  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 19  y: 8  w: 31  h: 20  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 7 small_whirlwind
   pic: 3  state: 15  wait: 1  next: 8  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 2  y: 13  w: 54  h: 39  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 8 small_whirlwind
   pic: 4  state: 15  wait: 1  next: 9  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 6  y: 6  w: 53  h: 30  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 9 small_whirlwind
   pic: 5  state: 15  wait: 1  next: 10  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 14  y: 7  w: 39  h: 22  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 10 small_whirlwind
   pic: 6  state: 15  wait: 1  next: 11  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 19  y: 8  w: 31  h: 20  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 11 small_whirlwind
   pic: 7  state: 15  wait: 1  next: 12  dvx: 14  dvy: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 19  y: 8  w: 31  h: 20  dvx: -1  dvy: -12  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 30  
      effect: 22
   itr_end:
<frame_end>
 
<frame> 12 small_whirlwind
   pic: 8  state: 15  wait: 2  next: 13  dvx: 11  dvy: 0  dvz: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 13 small_whirlwind
   pic: 9  state: 15  wait: 2  next: 1000  dvx: 11  dvy: 0  dvz: 0  centerx: 35  centery: 70  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
 
 
<frame> 19 fire_column_start_left
   pic: 25  state: 3003  wait: 2  next: 21  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 20 fire_column_start_right
   pic: 25  state: 3003  wait: 0  next: 21  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 21 fire_column
   pic: 24  state: 3003  wait: 1  next: 22  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 22 fire_column
   pic: 23  state: 3003  wait: 1  next: 23  dvx: 0  dvy: 0  centerx: 16  centery: 46  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 23 fire_column
   pic: 22  state: 3003  wait: 1  next: 24  dvx: 0  dvy: 0  centerx: 16  centery: 46  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 25  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 24 fire_column
   pic: 21  state: 3003  wait: 1  next: 25  dvx: 0  dvy: 0  centerx: 16  centery: 46  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 35  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 25 fire_column
   pic: 20  state: 3003  wait: 1  next: 26  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 26 fire_column
   pic: 19  state: 3003  wait: 1  next: 27  dvx: 0  dvy: 0  centerx: 16  centery: 46  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 55  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 27 fire_column
   pic: 10  state: 3003  wait: 1  next: 28  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 60  hit_d: 70  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 28 fire_column
   pic: 11  state: 3003  wait: 1  next: 29  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 29 fire_column
   pic: 12  state: 3003  wait: 1  next: 30  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 30 fire_column
   pic: 13  state: 3003  wait: 1  next: 31  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 31 fire_column
   pic: 14  state: 3003  wait: 1  next: 32  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 32 fire_column
   pic: 15  state: 3003  wait: 1  next: 33  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 33 fire_column
   pic: 16  state: 3003  wait: 1  next: 34  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 34 fire_column
   pic: 17  state: 3003  wait: 1  next: 35  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 35 fire_column
   pic: 10  state: 3003  wait: 1  next: 36  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 60  hit_d: 70  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 36 fire_column
   pic: 11  state: 3003  wait: 1  next: 37  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 37 fire_column
   pic: 12  state: 3003  wait: 1  next: 38  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 38 fire_column
   pic: 13  state: 3003  wait: 1  next: 39  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 39 fire_column
   pic: 14  state: 3003  wait: 1  next: 40  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 40 fire_column
   pic: 15  state: 3003  wait: 1  next: 41  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 41 fire_column
   pic: 16  state: 3003  wait: 1  next: 42  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 42 fire_column
   pic: 17  state: 3003  wait: 1  next: 43  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 43 fire_column
   pic: 17  state: 3003  wait: 1  next: 44  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 65  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 44 fire_column
   pic: 18  state: 3003  wait: 1  next: 45  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 55  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 45 fire_column
   pic: 19  state: 3003  wait: 1  next: 46  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 45  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 46 fire_column
   pic: 20  state: 3003  wait: 1  next: 47  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 35  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 47 fire_column
   pic: 21  state: 3003  wait: 1  next: 48  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 15  y: 6  w: 128  h: 123  dvx: -5  dvy: -18  fall: 70  vrest: 300  bdefend: 16  injury: 25  zwidth: 37  
      effect: 22  
   itr_end:
<frame_end>
 
<frame> 48 fire_column
   pic: 22  state: 3003  wait: 1  next: 49  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 49 fire_column
   pic: 23  state: 3003  wait: 1  next: 50  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 50 fire_column
   pic: 24  state: 3003  wait: 1  next: 51  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 51 fire_column
   pic: 25  state: 3003  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 16  centery: 47  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

Thanks for help!:D

/e: Thanks to both of you!
@Blue_Phoenix
I just noticed it too, sure was an accident by c&p-ing.:s:)
Sry for bad English^^
Click pls
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Thanks given by:
#2
Sometimes too long frame names causes it to crash, try shortening the frame names of frames 19 and 20.
Quote of the Day f***ing Year (Click to View)
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Thanks given by:
#3
Hi, welcome to LFE!

13797 fire_column
That surely is an interesting frame-number....


Can't spot anything else which can cause the exe to crash other than what Ramond mentioned.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Thanks given by: TheFreeze




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