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[solved] Data Changing Help Man vs Food stage mode
#1
:[ 
in my current mod man vs. food in the stage i want the enemy once killed(the food) to, instead of dropping down and disappearing, to get converted into a type: 6 item so that it can be eaten...
please help!!!!!
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#2
Sounds like you want to spend a little time studying the >Move After Death Technique<

The "move" will be a special set of frames the character will be brought to spawn this respective object. Should be fairly easy to do once you get behind the concept ;)
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#3
should you do this in the characters dat file, or the stage?
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#4
it`s easier if you do it in the characters file, but you can do it for stage only, too.

1. Read the move after death thing
2. in the stage, let the char "food" and another object spawn
3. change the food, add a bdy at y: 1000 and let the other object follow the food with itr/kind 8
4. if the food is dead an opoint in the lying frames activate another t0 with a different bdy which let another itrkind 8 in the second object react and change this second item to the new food object you want...
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