old post (Click to View)
![[Image: unled1zi.png]](http://img710.imageshack.us/img710/3807/unled1zi.png)
it isnt in his hand
how can i do that the bone will be in his hand?
![[Image: p45mycA.png]](http://i.imgur.com/p45mycA.png)
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[solved] the weapon isnt in his hand
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old post (Click to View) ![]() it isnt in his hand how can i do that the bone will be in his hand?
![]()
05-28-2011, 07:35 PM
If I remember right the ID has to be between 100 to 199.
check the data.txt Thanks given by: Divisor
05-28-2011, 07:36 PM
(This post was last modified: 05-28-2011, 07:40 PM by empirefantasy.)
Is your ID from 100 to 199 ?
If it's not,it can't fall from the sky Edit: Off topic I thought to make a weapon just some hours ago,but I didn't.Who knows,maybe I may do it tomorrow... Edit again: change tittle: you have wrote "wepon" not "weapon"
oh i chose 242 XD
sec ill change to 199 and ill tell u if its work ok its woking but now look ![]() it isnt in his hand how can i do that the bone will be in his hand?
![]()
05-28-2011, 07:51 PM
You have to correct the weapon point (wpoint) in the weapon file. set the point to the pixel where he is holding it.
05-28-2011, 07:54 PM
(05-28-2011, 07:51 PM)~Dome~ Wrote: You have to correct the weapon point (wpoint) in the weapon file. set the point to the pixel where he is holding it. how can i know the point of the pixel where he should hold it? is there a program for it? ![]()
05-28-2011, 07:58 PM
(05-28-2011, 07:54 PM)DesignHeaven Wrote: is there a program for it? MSPaint --> bottom right shows coordinates.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt Thanks given by: Ariel
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05-28-2011, 08:24 PM
(05-28-2011, 07:58 PM)Blue Phoenix Wrote:(05-28-2011, 07:54 PM)DesignHeaven Wrote: is there a program for it? i tried ur way but its work only at the first sprite cuz n the secont it told me 95/61 but it shouldt be 95 it should be 24 at the second one it easy but at the others it will be with a big numbers :\ there is another way for it? ![]()
05-28-2011, 09:51 PM
(This post was last modified: 05-28-2011, 09:53 PM by bashscrazy.)
(05-28-2011, 08:24 PM)DesignHeaven Wrote:(05-28-2011, 07:58 PM)Blue Phoenix Wrote:(05-28-2011, 07:54 PM)DesignHeaven Wrote: is there a program for it? You're gonna have to move the box to the 1st sprite section ![]() (make sure you don't copy the red lines, if you do then make sure they go up into the "unseen" area. or you'll be off by a pixel. or so that's how I do it. or you can calculate how many pixels you should subtract horizontally and/or vertically.
DBZ LF2 website
![]() DBZ LF2 v0.6.9 - Namekian Update Trailer - May 31, 2025 DBZ LF2 mod v0.5.5 (January 1, 2025): Download Thanks given by: Hero destroyer , Ariel
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