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[solved] the weapon isnt in his hand
#1
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ok its woking but now look
[Image: unled1zi.png]
it isnt in his hand
how can i do that the bone will be in his hand? :O
[Image: p45mycA.png]
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#2
If I remember right the ID has to be between 100 to 199.
check the data.txt
[Image: Link.jpg]
| Arcanis | Dome | Kai [-finished-] | Drawings |
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#3
Is your ID from 100 to 199 ?
If it's not,it can't fall from the sky


Edit: Off topic
I thought to make a weapon just some hours ago,but I didn't.Who knows,maybe I may do it tomorrow...

Edit again:
change tittle: you have wrote "wepon" not "weapon"
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#4
oh i chose 242 XD
sec ill change to 199 and ill tell u if its work
ok its woking but now look
[Image: unled1zi.png]
it isnt in his hand
how can i do that the bone will be in his hand? :O
[Image: p45mycA.png]
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#5
You have to correct the weapon point (wpoint) in the weapon file. set the point to the pixel where he is holding it.
[Image: Link.jpg]
| Arcanis | Dome | Kai [-finished-] | Drawings |
Avatar was made by LutiChris

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#6
(05-28-2011, 07:51 PM)~Dome~ Wrote:  You have to correct the weapon point (wpoint) in the weapon file. set the point to the pixel where he is holding it.

how can i know the point of the pixel where he should hold it?
is there a program for it?
[Image: p45mycA.png]
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#7
(05-28-2011, 07:54 PM)DesignHeaven Wrote:  is there a program for it?

MSPaint --> bottom right shows coordinates.
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#8
Also see this tutorial [Image: XYWH.jpg]
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#9
(05-28-2011, 07:58 PM)Blue Phoenix Wrote:  
(05-28-2011, 07:54 PM)DesignHeaven Wrote:  is there a program for it?

MSPaint --> bottom right shows coordinates.

i tried ur way
but its work only at the first sprite
cuz n the secont it told me 95/61 but it shouldt be 95 it should be 24
at the second one it easy but at the others it will be with a big numbers :\
there is another way for it?
[Image: p45mycA.png]
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#10
(05-28-2011, 08:24 PM)DesignHeaven Wrote:  
(05-28-2011, 07:58 PM)Blue Phoenix Wrote:  
(05-28-2011, 07:54 PM)DesignHeaven Wrote:  is there a program for it?

MSPaint --> bottom right shows coordinates.

i tried ur way
but its work only at the first sprite
cuz n the secont it told me 95/61 but it shouldt be 95 it should be 24
at the second one it easy but at the others it will be with a big numbers :\
there is another way for it?

You're gonna have to move the box to the 1st sprite section
[Image: UaLjT.png]
(make sure you don't copy the red lines, if you do then make sure they go up into the "unseen" area. or you'll be off by a pixel.
or so that's how I do it.
or you can calculate how many pixels you should subtract horizontally and/or vertically.
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