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Krillin - Download available v0.99
#21
I say the head's too big, even for Kuririn. And if this is the guy as an adult, shouldn't he have hair? If not, why isn't he kid-sized?
And maybe he should fire the scattering bullet thing kind of upwards to begin with, so it doesn't look like it just randomly curves up.


Besides that, it's shaping up to be an awesome character. The charging frames look great, and the tails on the scattering bullet look awesome too.
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#22
(07-27-2011, 09:20 AM)Gad Wrote:  Project looks so nice.
I agree, that head is a little too big.
I'm shocked how well your beams look.

^agreed+vegeta looks like he get knocked up from behind multiple times

to the project: i love the sprites! xD but the mouthmoves while charging dont look so fluently yet =p
well, looking forward to progress, since ur only 10% done with data yet and it really looks promising

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#23
I really hope you can change his head size to something like Sheldee's size

Also, just to chime in (hoping to sway your mind rather than just Whaat talking) about the yellow beam - Please keep the trails and yes, making it a bit thinner might be a good idea too.
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#24
@Jed: he looked like that at the beginning of dbz too. like when the raditz and the others arrived and in the freeze saga.
Heck he even looked like that in the cell saga. Only in majin buu saga he got the hair. And he was always smaller than the rest of them.. I think he is about the size of teen gohan.
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#25
Oh damn this thread got so many comments while I was sleeping (well for me it's alot D: )

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And about the tails - they kinda make it lag for me cause my comp is n00b - since there are like 54 extra pics that get summoned.


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#26
guess I'll just check the super final release then.
as for the cannon shadow issue. You can modify bat_ball.dat and put the cannon in it to co-exist with bat's laser
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#27
(07-27-2011, 01:08 PM)Marshall Wrote:  guess I'll just check the super final release then.
as for the cannon shadow issue. You can modify bat_ball.dat and put the cannon in it to co-exist with bat's laser


Wait so bat_ball.dat's ID has no shadows? Same with Firzen's cannon?
But there would be a problem if I put the data into their data files. The hitting frames. Unless of course you are a master DCer who knows a way around that problem somehow.

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#28
Use any state between 3001 and 3004, and the ball won't go to the hitting frames.
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#29
(07-27-2011, 01:23 PM)Divisor Wrote:  Use any state between 3001 and 3004, and the ball won't go to the hitting frames.

But he want,the ball to go to the hitting frames,because he don't want to make it strong.Also he don't want shadows,while 3001-3004 have shadows.
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#30
Some Destructo Disc Updates

Destructo Disc (Click to View)
"Fierce Destructo Disc" (Click to View)
Exploding Destructo Disc - 10 Discs! (Click to View)
As for Fierce Destructo Disc - I may change the final pose to the opposite side so it alternates currently: right - left - right - right
maybe: right - left - right - left

so ye!

Also I'm using a voice clip of Krillin Saying "Alright Here Goes! HHAAAAAA!" and as he says HHAAAAA! you can hear teh disc charging.
SOOOO.... for the destructo disc I cut it so he only says HHAAAA! and continues from there.
And for exploding he says - Alright here goes! so it starts from the beginning - that's why he's just chilling there for so long..
Haven't made the mouth movements just yet.

I changed exploding destructo disc from D V J - to D ^AJ so I have room for another move.
Maybe a melee combo or maybe that power aura headbutt attack used on cell or something else.

Also I might make a new move I haven't done before for him..
HINT: in the anime he says "NOW! FOR THE GRAND FINALE!" before using it.
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