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07-28-2011, 08:59 AM
(This post was last modified: 07-28-2011, 09:34 AM by YinYin.)
the other one of course rebounds into the other direction
(07-27-2011, 08:00 PM)Marshall Wrote: still can't see them. anyway, for the fire/ice affinity/immunity, did you add a whole new set of interacting (underground) bdys to all the frames and itrs? yes - its not as much of a hassle as you may think
what about getting some proxy? i dont want to host so many gifs on my forum account and my own homepage is currently too unstable
(or you could tell me what picture host works for you) (07-27-2011, 04:38 PM)Marshall Wrote: what else has been done to compel you to make a thread? even tho i have held it back for 5 years and now i am trying to hide it by being as professional as i can pasch has revealed it (even if banned): "being a perverted modificatory exhibitionist."
so the true reason i guess is that i cant keep on working secretly on all this - i need to talk about it (07-27-2011, 08:19 PM)Azriel Wrote: wondering how you made rudolf's >>A clone hittable by rudolf (can't remember how i did it on the statues, but i suspect something else). there is a weapon involved - also helps that becoming invisible part without the clone turning invisible too
and the input is >>+DA
>>+A is still the original attack (07-27-2011, 08:19 PM)Azriel Wrote: >> fire/ice affinity/immunity
characters still take damage right? affinity: half the original damage
immunity: obviously no damage (07-28-2011, 07:39 AM)Hero destroyer Wrote: Hope it will released soon. maybe a character pack like ive done before - but i dont really feel like it
i want to release some kind of stage mode with it so youve got something to play instead of just rush testing everything in vs mode and then not touching it again
but my original plan of a story stage mode that included julio is a bit too big for me right now - i might go with something different
next up: dennis shrafe bounce combo
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If you can, please, reupload, somehow those 2 gifs from earlier and this one too?
I also can't see it. imageshack.us tinypic.com
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07-28-2011, 09:13 AM
(This post was last modified: 07-28-2011, 09:13 AM by Divisor.)
(07-28-2011, 08:59 AM)YinYin Wrote: (07-27-2011, 08:00 PM)Marshall Wrote: still can't see them. anyway, for the fire/ice affinity/immunity, did you add a whole new set of interacting (underground) bdys to all the frames and itrs? yes - its not as much of a hassle as you may think
what about getting some proxy? i dont want to host so many gifs on my forum account and my own homepage is currently too unstable
(or you could tell me what picture host works for you) (07-27-2011, 04:38 PM)Marshall Wrote: what else has been done to compel you to make a thread? even tho i have held it back for 5 years and now i am trying to hide it by being as professional as i can pasch has revealed it (even if banned): "being a perverted modificatory exhibitionist."
so the true reason i guess is that i cant keep on working secretly on all this - i need to talk about it The GIFS don't work for me aswell, had to extract the links from your post so I could see them.
Anyway, you have some pretty neat stuff in there, I see...and I hope you have even more prepared for us in the future :P
What I'm really curious is this:
(07-28-2011, 08:59 AM)YinYin Wrote: affinity: half the original damage I wonder how you pulled it off, I have some ideas in my head but none of them should be bug-free.
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imageshack did not animate the gifs
can you see this tinypic upload?
if yes i will replace all previous gifs
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07-28-2011, 09:23 AM
(This post was last modified: 07-28-2011, 09:31 AM by Lauli.)
Shouldn't it rebound to the other direction? I get the gameplay feature, but just to be... physically correct.
Are you going to add new backgrounds? Or even backgrounds with some interaction?
EDIT: Also, strangely the GIFs don't work if I view them directly on the forum, but if I copy & paste the url they all work fine.
EDIT2:
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(07-28-2011, 09:23 AM)Lauli Wrote: EDIT: Also, strangely the GIFs don't work if I view them directly on the forum, but if I copy & paste the link they all work fine.
Same here, and tinypic works fine, thanks
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(07-28-2011, 09:27 AM)Divisor Wrote: (07-28-2011, 09:23 AM)Lauli Wrote: EDIT: Also, strangely the GIFs don't work if I view them directly on the forum, but if I copy & paste the link they all work fine.
Same here, and tinypic works fine, thanks
couldnt see them too only the affinity and immunity gifs were working
to the topic: cant believe someone has the patience to keep something like that a secret or so long! xD
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ok all gifs replaced with tinypic uploads
even tho they seem to run slower
(07-28-2011, 09:23 AM)Lauli Wrote: Shouldn't it rebound to the other direction? I get the gameplay feature, but just to be... physically correct. well its not like the mirroring plane has to be perfectly vertical to your screen is it? also rebounding them into the other direction makes the whole thing amazingly boring - worse than the original straight rebound, i've tried it (07-28-2011, 09:23 AM)Lauli Wrote: Are you going to add new backgrounds? yes (07-28-2011, 09:23 AM)Lauli Wrote: Or even backgrounds with some interaction? stage mode only if i get there - and pretty limited aswell i think (07-28-2011, 09:23 AM)Lauli Wrote: Oh well, I guess you used a wrong url? i used the ones i got from directly viewing the images and i can also view them directly on the forum - if that doesn work for everyone i have to ditch that picture host (07-28-2011, 09:13 AM)Divisor Wrote: What I'm really curious is this:
(07-28-2011, 08:59 AM)YinYin Wrote: affinity: half the original damage I wonder how you pulled it off, I have some ideas in my head but none of them should be bug-free. actually what i've done here is perfectly bug free with only two featureish exceptions
i will cover these later - maybe we can find a solution to these two problems in another thread together
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if that gifs are not showing up for everyone (still after switching to tiny pic) you can try out imgur
it's pretty simple and fast in my opinion and so far it has worked pretty well for me.
progress is looking pretty nice so far. Though fire/ice immunity of firzen bugs me a little. I see no way to let him self-explode anymore which was actually a pretty funky way of beating him. Other than that I love the idea of woody's diagonal rebounding.
What if you cast woody's balls in such a manner that both fly directly behind each other (i do that very often to hit enemies twice) would they still rebound diagonally or the normal way (which they should in this case)?
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(07-28-2011, 09:57 AM)Phil Wrote: Though fire/ice immunity of firzen bugs me a little. I see no way to let him self-explode anymore which was actually a pretty funky way of beating him.
He did mention that the immunity only applies for standing/walking/otherbasicframes (like Louis' armor)
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