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alf2: current state - insights
#11
(07-28-2011, 08:59 AM)YinYin Wrote:  
@Marshall (Click to View)
The GIFS don't work for me aswell, had to extract the links from your post so I could see them.

Anyway, you have some pretty neat stuff in there, I see...and I hope you have even more prepared for us in the future :P

What I'm really curious is this:
(07-28-2011, 08:59 AM)YinYin Wrote:  affinity: half the original damage
I wonder how you pulled it off, I have some ideas in my head but none of them should be bug-free.

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#12
imageshack did not animate the gifs
can you see this tinypic upload?
[Image: 2s85obc.gif]
if yes i will replace all previous gifs
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#13
Shouldn't it rebound to the other direction? I get the gameplay feature, but just to be... physically correct.
Are you going to add new backgrounds? Or even backgrounds with some interaction?

EDIT: Also, strangely the GIFs don't work if I view them directly on the forum, but if I copy & paste the url they all work fine.
EDIT2:
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#14
(07-28-2011, 09:23 AM)Lauli Wrote:  EDIT: Also, strangely the GIFs don't work if I view them directly on the forum, but if I copy & paste the link they all work fine.

Same here, and tinypic works fine, thanks :)

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#15
(07-28-2011, 09:27 AM)Divisor Wrote:  
(07-28-2011, 09:23 AM)Lauli Wrote:  EDIT: Also, strangely the GIFs don't work if I view them directly on the forum, but if I copy & paste the link they all work fine.

Same here, and tinypic works fine, thanks :)

couldnt see them too only the affinity and immunity gifs were working

to the topic: cant believe someone has the patience to keep something like that a secret or so long! xD
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Story Progress (Click to View)

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#16
ok all gifs replaced with tinypic uploads
even tho they seem to run slower

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#17
if that gifs are not showing up for everyone (still after switching to tiny pic) you can try out imgur
it's pretty simple and fast in my opinion and so far it has worked pretty well for me.

progress is looking pretty nice so far. Though fire/ice immunity of firzen bugs me a little. I see no way to let him self-explode anymore which was actually a pretty funky way of beating him. Other than that I love the idea of woody's diagonal rebounding.
What if you cast woody's balls in such a manner that both fly directly behind each other (i do that very often to hit enemies twice) would they still rebound diagonally or the normal way (which they should in this case)?
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#18
(07-28-2011, 09:57 AM)Phil Wrote:  Though fire/ice immunity of firzen bugs me a little. I see no way to let him self-explode anymore which was actually a pretty funky way of beating him.

He did mention that the immunity only applies for standing/walking/otherbasicframes (like Louis' armor)
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#19
ah i see, my bad I have misread it.
To fire/ice affinity: where is the downside? I am sure you have thought about it. Fire gives Ice more damage and on the other hand Ice gives Fire less damage. naturally. Pretty sure you have taken that into account, so are you going to implement it or are you leaving it out, if so I would like to know the reasons.
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should totally allow people to be all trolley on their birthday :D
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#20
(07-28-2011, 11:43 AM)Phil Wrote:  ah i see, my bad I have misread it.
To fire/ice affinity: where is the downside? I am sure you have thought about it. Fire gives Ice more damage and on the other hand Ice gives Fire less damage. naturally. Pretty sure you have taken that into account, so are you going to implement it or are you leaving it out, if so I would like to know the reasons.

Well, if you wanted to implement a Pokemon-like system of resistance/weakness, you would need to have more elements than just Ice and Fire.
If Fire gives Ice more damage and Ice gives Fire less damage, then Fire is obviously at advantage since it has no weakness. You'd need to introduce f.e. Water to give a weakness to Fire, then Lightning to give a weakness to Water and finally Earth to give a weakness to Lightning etc. etc.
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