08-23-2011, 04:00 PM
Well I know a few bits about DCing, but I have never been able to get my head round this one.
I want to create and this move where this character sends off fireflies, which when he uses a certain key combination (A,D) He makes it self-destruct, which causes an explosion near the enemy.
![[Image: mvhnqe.gif]](http://i51.tinypic.com/mvhnqe.gif)
What I am really looking for is a body, and an itr that hits it. Could someone kindly explain how it works though?
I think you would never be able to get the an itr to hit the ball which is following the opponent around for a while, because the bodies will never match (but then I think I am thinking in terms of itrkind8). Or do you just make the ball have a large body, with high x,y rates, and the itr that hits it a huge damage area so it hits?
Answers please.
I want to create and this move where this character sends off fireflies, which when he uses a certain key combination (A,D) He makes it self-destruct, which causes an explosion near the enemy.
![[Image: mvhnqe.gif]](http://i51.tinypic.com/mvhnqe.gif)
What I am really looking for is a body, and an itr that hits it. Could someone kindly explain how it works though?
I think you would never be able to get the an itr to hit the ball which is following the opponent around for a while, because the bodies will never match (but then I think I am thinking in terms of itrkind8). Or do you just make the ball have a large body, with high x,y rates, and the itr that hits it a huge damage area so it hits?
Answers please.