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[solved] Self destructing a ball
#1
Well I know a few bits about DCing, but I have never been able to get my head round this one.
I want to create and this move where this character sends off fireflies, which when he uses a certain key combination (A,D) He makes it self-destruct, which causes an explosion near the enemy.
[Image: mvhnqe.gif]
What I am really looking for is a body, and an itr that hits it. Could someone kindly explain how it works though?
I think you would never be able to get the an itr to hit the ball which is following the opponent around for a while, because the bodies will never match (but then I think I am thinking in terms of itrkind8). Or do you just make the ball have a large body, with high x,y rates, and the itr that hits it a huge damage area so it hits?
Answers please.
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#2
Ace:
Frames who active hitruba Itr: -9999
zwidh: 999

Hitruba:
Body: -9999
zwidh: 999
flying state: 3000
explode state: 3003
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#3
well... in idea is same to NTSD Deidara's bird, the one that circles around enemy, and if enemy hits it it explode. but deidara has ability to detonate that explosion... so it is possible.. you'll just have to ask of someone from ntsd team
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#4
Thanks Infern. Basically the huge area which no one can hit.
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#5
Yes, I'd even move the itr and the bdy to below the ground so it is completely assured the detonation works. Don't forget a high zwidth and w and h value.
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#6
Oh, forget to tell about w... It too you have to make 9999.
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