Poll: Keep the sign on his back?
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Yes, you should definately keep it
77.97%
46 77.97%
It's not important / I don't know
15.25%
9 15.25%
No, get rid of it
6.78%
4 6.78%
Total 59 vote(s) 100%
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Goku & SSJ Goku (release!)
#71
Still, you can use them. They fit into the sequence properly :D.
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#72
(10-08-2011, 07:56 AM)Electric Shock Wrote:  If he makes it, then he will lose control of it and absorb it into himself :P

goku can do every his moves in every form,but he not using some techniques,why need to do some spirit bomb,ehen he can have some fun in fights
Troll mode activated TwistedDemonEvil
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#73
Can you make a beta download link for us ? :D
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#74
(10-19-2011, 09:15 AM)4RIS Wrote:  Can you make a beta download link for us ? :D

(09-15-2011, 09:30 PM)Neocrypt Wrote:  Hi guys,

I would like to have your attention for the following:

School has started, and it seems that I do not have enough time to make both SSJ form and normal form. I'm simply too busy to do it. This could mean that I will finish the SSJ form, with the moves I had in mind from the beginning (including meteor combination, which is actually a NORMAL goku move), and NOT make the normal form.

It will be either me finishing SSJ Goku and banning the normal Goku form, or I need help. Help could mean making the normal Goku sprites (and data), or help with any moves for normal Goku or SSJ form. I will accept help from any good spriter and data changer.

If you feel like helping me finishing this character, please stand up. I will be greatful, and LF2 will have another good and enjoyable character! Sprites for SSJ form are about 70% done, and normal form only requires doing the hair and copy/pasting for most frames. I will put a download link up (not sure if it's complete)


DOWNLOAD

NOTE: this does NOT mean you can just use these sprites and claim them as your own, or publish my sprites/data without my permission.

XFX

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#75
(10-19-2011, 09:15 AM)4RIS Wrote:  Can you make a beta download link for us ? :D

I'm glad you like my project :) But there won't be a beta version any time soon.

Edit: oh yeah, that file... guess you could call it a beta, even though it's not meant to be a beta release.
Original character edits
Goku2021
LF2 Timelapse (open source mod)

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#76
(10-19-2011, 09:41 PM)Neocrypt Wrote:  
(10-19-2011, 09:15 AM)4RIS Wrote:  Can you make a beta download link for us ? :D

I'm glad you like my project :) But there won't be a beta version any time soon.

Edit: oh yeah, that file... guess you could call it a beta, even though it's not meant to be a beta release.

I just download it, but there are some files and sprites missing like gokus,gokuf,jump.wav :s
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#77
(10-04-2011, 03:30 PM)bashscrazy Wrote:  and yeah the jump.wav is missing

also in the data.txt the actual goku char is a type 3 object ROFL so you have to switch him to type 0 if you want it to work.

hmmm.. tried him out for a bit.. his meteor combination is sick :) - does 1/2 damage and 1/3 mp maybe up the mp a bit and shiii~

also when he's in his falling frame lying on his back his body is floating..
the KA-ME-HA-ME voice is too unnatural.

also jump attack i once made it hit 4 times (when the enemy was in the air also - but that's a rare occurrence lol)

So.. just change the type of the character ID in data.txt to type 3.

Jump.wav: http://www.mediafire.com/download.php?n71y39w1uqk5x2x

Now that pack is complete.. but remember, it is very old, and maybe 15% finished. So it's not at all exciting yet. It's already way better the way it is now, but I will not release any beta soon yet.
Original character edits
Goku2021
LF2 Timelapse (open source mod)

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#78
:thumbs up: 
(10-20-2011, 11:17 AM)Neocrypt Wrote:  [quote='bashscrazy' pid='133799' dateline='1317742254']
and yeah the jump.wav is missing

So.. just change the type of the character ID in data.txt to type 3.

Jump.wav: http://www.mediafire.com/download.php?n71y39w1uqk5x2x

Now that pack is complete.. but remember, it is very old, and maybe 15% finished. So it's not at all exciting yet. It's already way better the way it is now, but I will not release any beta soon yet.


Ok dude i just made it. The sprites are really awesome . i love the moves. great job! keep it up, i cant wait to see him 100% :)


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#79
an empty post? wtf
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#80

I think it is a bug in Forum that it is appeared so.Press reply to that post and you will understand what's in it.And if you copy what he has wrote inside his post and paste it to your post,your post will looks empty.I already have done this in this post.


4ris wanted to say: "Ok dude i just made it. The sprites are really awesome . i love the moves. great job! keep it up, i cant wait to see him 100% :)"


Edit: i deleted the part with the copy of his post as it make all my post empty.
Edit: I found the solution,he deleted one of "[/quote]" while there should be 2.


(10-20-2011, 06:37 PM)4RIS Wrote:  
(10-20-2011, 11:17 AM)Neocrypt Wrote:  
(10-04-2011, 03:30 PM)bashscrazy Wrote:  and yeah the jump.wav is missing

So.. just change the type of the character ID in data.txt to type 3.

Jump.wav: http://www.mediafire.com/download.php?n71y39w1uqk5x2x

Now that pack is complete.. but remember, it is very old, and maybe 15% finished. So it's not at all exciting yet. It's already way better the way it is now, but I will not release any beta soon yet.


Ok dude i just made it. The sprites are really awesome . i love the moves. great job! keep it up, i cant wait to see him 100% :)

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