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The hair looks little like plastic (becouse of the lights). That's why i would go with either one of these:
2nd.
-->3rd.
Instead of that 4th one :/
Might be back, might be not :^) anyways awesome to see you guys again!
Posts: 1,005
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in my opinion you can do this sprite much better monolith,
i can't put my hand on it but something about the sprite
it seems too sharp,and shading is also too sharp
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Good one littlebob,but i don like round eyes and when eyes to far from each other,it gives fish face,look.
Lf2 chars have closer eyes to each other.
Well,u see maybe it looks sharp for you cuz you dont think this style very good,
i dont like when arms like that how you made,he is fighter with spear not fist type.
Actualy im making sprites in 2x size and resizing best quality,i dont like blury sprites,cuz they looks strange to me.
Thanks for comments.
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Actualy,when i am making sprites,im not jusing sharpen after resize,nahh,i dont need it,just using brushes and other painting stuff for sprite.
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i actually meant i took your sprite in a normal lf2 sprite and resized it to 158X158 pixel size
so because i increased it to that size, the sprite got blury when i resized it to 79X79 pixel size
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Posts: 1,005
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Joined: Mar 2009
first of all!!!!
proportions are very weird and not good. head is too big and upper body (without head) is too short
shading is very good ,beside the hair which looks weird with those yellow things
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