at seeing the recordings
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Tournament GLT#3 Discussion & News Thread
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01-11-2012, 04:33 PM
I'm in.
k, Skillfull & Trollingman joined.
Kevins idea is so cool. I completely agree with that using of all 10 characters in the 5 fights. That's like perfect.
i will post this because of EdL
How using Middler: 1. Run Middler (->see first page & download) 2. Run LF2 3. Configure your control to 1-st player 4. Choose "Network Game" 5. And "Connect to Opponent" 6. Type "127.0.0.1" then press "Ok" 7. The list of rooms will come 8. Choose any LF2-room that free or with your opponent in player list 9. Waiting upon the game load 10. Profiit!
01-12-2012, 08:29 PM
interesting: the tournament is about to begin tomorrow, but there are still 2 important questions not answered:
Are we allowed to switch the character after every fight or only after every opponent? And is there a solution for counter-picking?
I am the OPler 2008!
to switch the character after every opponent
well the once and only solution by Kevin. i had no Idea for it anyway but it'll all works fine. i'm sure! so already i can say in Russia let the Tournament begins! it's 13th jan already. Some wishes for all Particpant & thanks for participate! so have fun by our purpose for the coming period.
01-13-2012, 09:15 AM
The solution "everyone picks a character he likes" is not very satisfying, because it gives huge advantages (if you know how to use the advantage, which not everyone does) to the players who use Davis or Woody (or maybe Henry because Sonata of Death is allowed 1 time and Rudolf because there are almost no limits for him, only that he is not allowed to do more than 1 time cloning, which you would not do anyways) all the time, which is why I would have preferred the all random solution. I think it now becomes a "mostly-Woody/Davis-Tournament" like every other pick character tournament. Could have been a nice tournament
My point is clear, all random would have been the simplest solution for an obvious problem.
01-17-2012, 06:47 PM
I have 2 questions to the rules:
First one: I had a discussion about the 250 hp combo rule. In my opinion thi rule means every combo which you could do against a template who doesn'T press anything. And the combo ends as soon as he is lying on the floor. But someone else was the opinion that 250 hp limit means 250 hp without you being able to do somehing against it -> if i never jump you could be able to do 500 dmg wiht woody for exmple, bec i could have jumped. But that's kinda silly to me. I just thought about jump -> combo restart 2: There is also standing something about 250 mana. But if you are limited to use 250 mana max for one combo, soe champs as freeze for example are strongly disabled and you also deny the using of few spells like invisible at all bec mana cost too high. So this makes other rules completely useless.
hm the 250 mana rule were canceled
Quote:I had a discussion about the 250 hp combo rule. In my opinion thi rule means every combo which you could do against a template who doesn'T press anything. And the combo ends as soon as he is lying on the floor. yea? Quote:But someone else was the opinion that 250 hp limit means 250 hp without you being able to do somehing against it -> if i never jump you could be able to do 500 dmg wiht woody for exmple, bec i could have jumped. But that's kinda silly to me. I just thought about jump -> combo restart but you're able to jump, if apart from perfectly timing by woody. i think there is no reason why shouldn't allowed. |
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