Posts: 722
Threads: 74
Joined: Apr 2011
OMG!! You're improving much faster than me.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014
Posts: 396
Threads: 24
Joined: Nov 2011
i love your shading style and very good sprite
Posts: 2,420
Threads: 74
Joined: Feb 2009
I love your facial expressions they are comical, however it looks crappy when it's reduced in size
all the details will be diminished when you do that, so small things like the facial features will become a blur
to avoid this, either enlarge the features to a noticeable size or high contrast
btw clothes need as much contrast like you did with the skin color (so right now it just looks like one shade)
keep practicing on proportions, a good way to remember for the arms is:
the hand reaches all the way to the pelvis area
so the wrists should start around the hip
+left leg should be lifted up a few notches to match his slanted proportions
~keep up the good work ossiee
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality