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04-02-2012, 03:10 AM
(This post was last modified: 04-02-2012, 09:21 PM by LutiChris.)
Punch1
Punch2
Punch2 (slow)
Here is the new facepic, and the new name is Nathan
~by LCV
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Posts: 2,465
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04-03-2012, 03:32 PM
(This post was last modified: 04-03-2012, 06:05 PM by LutiChris.)
Oh he reads, i don't need to tell him anything haha...
LittleCrimsonFighter Wrote:of course, when ill make new sprites, please tell ossiee that slower version is for those who might want to see punches slower
so yea, he's not actually going to use the slow one, thats just for you guys to observe each frame closely
LittleCrimsonFighter Wrote:i don't want to go in discussion about me.
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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yeah, i get it.... looks good, and the progres is realy good, good luck again
btw is this LCV's first char?
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7273/">my sprites</a>
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7422">my arts</a> | <a href="http://www.lf-empire.de/forum/showthread.php?tid=7538">LFE funny skcetch</a> | <a href="http://www.lf-empire.de/forum/thread-7553.html">skcetch battle(me vs. bla bla bla 44)</a>
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7534">choji</a> | <a href="http://www.lf-empire.de/forum/thread-7685-post-145734.html#pid145734">the mask</a>
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BROFIST ...........
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Posts: 2,465
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running
heavy weapon throw
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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Posts: 2,465
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04-09-2012, 01:42 PM
(This post was last modified: 04-09-2012, 01:43 PM by LutiChris.)
Super Kick
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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