09-23-2008, 07:03 PM
hi all.. is it possible (maybe someone did it before) to make a move to make an opponant join (like a mind control move) you like in stage mod?
mind control?
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09-23-2008, 07:03 PM
hi all.. is it possible (maybe someone did it before) to make a move to make an opponant join (like a mind control move) you like in stage mod?
09-23-2008, 07:10 PM
Hmmmm, just revert the "Join the Evil" technique.....
check out >this< page. Dunno if this will help you, but I hope so
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
09-23-2008, 07:54 PM
well, its just the opposite of what i was thinking about.. pluse, i wanna give it to my char as a move, not a random thing that happens every now and than... is it possible?
09-24-2008, 03:38 AM
for a mod situation, you can make a special frame for all chars that they are "pickupable" as in state: 1004 (?) or something. any object that is picked up becomes your team.
as a move for just one character without editing the others, I don't see how that may happen. Azriel~
09-24-2008, 11:16 AM
umm, what if i want it as a long range hit?
btw- im really new at this so help with this would be GRAETLY appreciated!!!
09-24-2008, 01:40 PM
Since you need to "pick up" the enemy, you need a big itr(k: 2), so something like this:
Code: itr:
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
Pick up is a way, but I'd do it in another way.
The catched character is invisible (either somewhere far away, or invisible like Rudolf) and the mind-controlling char is rudolf-transformed.
09-24-2008, 02:50 PM
um, I would do it like this:
1) Catch (itr/kind3, state:9) 2) copy caughts char ID 3) using an opiont with oid: CopyedcharID 4) deleting the caught char
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i still dont know how to make a target turn to my team... how can this be done?
and Hypermodder, you way seems to me a bit too complex (for me that is..) |
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