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[Program] LF2 Data Changer (with real time modification of data)
#11
O_o super like!! Downloading and defaulting now..
~ alphafighters

New Mod being developed by me :-
Little Fighter Legacy (Click to View)
[Image: ubd7694.png]




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#12
(06-19-2012, 03:49 PM)alphafighters Wrote:  O_o super like!! Downloading and defaulting now..
Glad you like it.

BTW:
Updated to version 1.1.0 beta:
  • Added Chai lexer.
  • Bug fixes here and there.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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Thanks given by: MnM
#13
1. Chai as in the new LF AI dll thingy?
2. What's a lexer?
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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#14
(06-19-2012, 10:23 PM)Alblaka Wrote:  1. Chai as in the new LF AI dll thingy?
Yes.

(06-19-2012, 10:23 PM)Alblaka Wrote:  2. What's a lexer?
A program doing lexical analysis. In this case it reads the source code and tells the editor how to color-code it.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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#15
Time for an update :)

Changelog and download link in first post.

Reupdated. Fixed a bug in the previous update.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Reply
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#16
I would just like to point out that this can update your data IN REAL TIME. So you can data change WITHOUT RESTARTING LF2.

I figured I'd point it out because people don't read update logs.
[Image: doty7Xn.gif]

10 ʏᴇᴀʀs sɪɴᴄᴇ ɪʀᴄ ɢᴏᴏᴅ.ɪ ᴡᴀʟᴋ ᴛʜʀᴏᴜɢʜ ᴛʜᴇ ᴇᴍᴘᴛʏ sᴛʀᴇᴇᴛs ᴛʀʏɪɴɢ ᴛᴏ ᴛʜɪɴᴋ ᴏғ sᴏᴍᴇᴛʜɪɴɢ ᴇʟsᴇ ʙᴜᴛ ᴍʏ ᴘᴀᴛʜ ᴀʟᴡᴀʏs ʟᴇᴀᴅs ᴛᴏ ᴛʜᴇ ɪʀᴄ. ɪ sᴛᴀʀᴇ ᴀᴛ ᴛʜᴇ sᴄʀᴇᴇɴ ғᴏʀ ʜᴏᴜʀs ᴀɴᴅ ᴛʀʏ ᴛᴏ sᴜᴍᴍᴏɴ ᴛʜᴇ ɢᴏᴏᴅ ɪʀᴄ. ɪ ᴡᴀᴛᴄʜ ᴏᴛʜᴇʀ ɪʀᴄ ᴄʜᴀɴɴᴇʟs ʙᴜᴛ ɪᴛ ɪs ɴᴏ ɢᴏᴏᴅ. ɪ ᴘᴇsᴛᴇʀ ᴢᴏʀᴛ ᴀɴᴅ ᴛʀʏ ᴛᴏ ʀᴇsɪsᴛ ʜɪs sᴇxɪɴᴇss ʙᴜᴛ ɪᴛ ɪs ᴀʟʟ ᴍᴇᴀɴɪɴɢʟᴇss. ᴛʜᴇ ᴇɴᴅ ɪs ɴᴇᴀʀ.ɪ ᴛʜᴇɴ ᴜsᴜᴀʟʟʏ ʀᴇᴀᴅ sᴏᴍᴇ ᴏʟᴅ ɪʀᴄ ʟᴏɢs ᴀɴᴅ ᴄʀʏ ᴍʏsᴇʟғ ᴛᴏ sʟᴇᴇᴘ.


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#17
Updated, again, along with the AI Scripting DLL.

Version 1.4.2 beta, simply features a new syntax for AI scripts.

Download: http://www.mediafire.com/?pyrgbg5goblu5
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Reply
Thanks given by: Electric2Shock
#18
Dude, this thing is hyper! Dead serious, all what you still need is to implement something similar to the SGV (static graphic viewer). Liked the real time feature. And its kinda fast when it launches. You really did a great job their! keep it up!
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#19
thought i recognized that ai code :p
good work, would be somewhat cool to be able to change lf2's frame speed from within the data changer (though i can't help you there, i don't know how to mess with existing exes)



Azriel~
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#20
on my new win 7 64 install i cannot run this anymore
i only get a pretty small unresizeable white blank window and it crashes instantly

could i be missing some framework?
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