Hello there, this is Little Fighter ½. It aims to recreate as many aspects of LF1 on the LF2 engine as possible and also go beyond both games features. For now it contains the 10 main characters, four hidden characters and a dummy (the equivalent of template). There is still a lot of polishing to do before I can start making more characters, so I would be happy if you could point out anything that needs work.
download LF½ alpha 6 added fourth hidden character
added stage 4
updated stage 3
updated password system
changed summary screen download LF½ alpha 5 added third hidden character
created stage 3
changed background boundaries
updated password system
updated skin (control settings) download LF½ alpha 4 updated 1st hidden characters attack
updated stage 1
fixed stage skipping phases
updated password system
added 2nd hidden character
added stage 2
changed cursor download LF½ alpha 3 changed icon
fixed weapon centers
updated skin
updated sounds
improved henry ai
created a password system
added first hidden character
created stage 1 download LF½ alpha 2 fixed louis' dying animation
fixed boomerang flying height
updated skin: character selection
added temporary stage mode
disabled cheat for now (thanks to ramon for the offsets)
writing AI for louis, henry and rudolf
including text files download LF½ alpha 1
Many thanks to
Marshall for providing an almost flawless itr kind 8 technique for characters.
Silva for ripping LF1 graphics and making custom AI possible.
SomeoneElse for improving custom AI scripting.
Ramon for the offsets of the cheat.
Marti and Starsky for these great games.
(09-11-2012, 04:06 PM)YinYin Wrote: did you run this next to a data folder with your controls?
you are missing a data folder that contains your controls.txt
i did not want to include a random control.txt - you can just have this exe and the folder 1 right beside a normal lf2 and let it use the same controls
@YinYin: And now, I can say, this was EPIC! I really forgot that i was playing LF2. I liked the graphics the most. I was really waiting for alf2, but this... IT IS GREAT! And I will appreciate if you can make a movelist. Atleast in the second version!
A-Engine: A new beat em up game engine inspired by LF2. Coming soon
Thanks a lot
Can't take much credit for the awesome graphics, but I can give you the moves list right away:
Every character has 3 moves,
Every character has a ranged move on D>A except for deep
Davis D^A dragon punch DvA grab
Woody D>J tiger dash D^J teleport
Dennis D>J spin kick DvA grab
Freeze D>J whirlwind DvJ ice sword
Firen D>J fire run D^J explosion
Louis D>J thunder kick D^J thunder punch
Rudolf D^J teleport DvJ invisibility
Henry DJA summon bow D^J flute
John D^A disc DvJ heal
Deep D>J summon sword/sword dash DvA bomb
Henry and deep can use their weapon for a ranged attack (their "3rd" move)
09-12-2012, 09:23 AM (This post was last modified: 09-12-2012, 09:35 AM by MnM.)
haha, very cute expressions used there. Especially when getting hurt. And and while losing more MP. Also, I like Firen's voice while shooting fire balls.
Two issues faced:
If i throw weapon while jumping, it flies horizontally and doesn't hit the ground. Also, I see that if i pickup a fallen man, the character continues to walk and can't make him stand. Waiting for updates.
(09-12-2012, 09:23 AM)Men'Mine Wrote: haha, very cute expressions used there. Especially when getting hurt. And losing more MP. Also, I like Firen's voice while shooting fire balls.
Two issues faced:
If i throw weapon while jumping, it flies horizontally and doesn't hit the ground. Also, I see that if i pickup a fallen man, the character continues to walk and can't make him stand. Waiting for updates.
OH yeah! I didn't try it with sounds! Gotta try them!
I guess the weapon flying forever and the grabbing stuff was done in purpose. Thats how old games were XD. Also , I don't think its possible to make the character walks freely when grabbing the opponent. Its either he stands still, or keep walking forever (directions are changed by the hit_back stuff).
Here are other comments I wanted to state:
I loved the jump on low gravity XD. The dash looks very fabulous with that.
Also, is that stage mode the final one? or ur gonna change it?
Are you planning to add some more characters to the game (like Firzen, Julian...etc)?
Again, thanks for this awesome mod!
A-Engine: A new beat em up game engine inspired by LF2. Coming soon