10-18-2012, 09:38 PM
Is there a limit to the number of frames loadable by the .exe?
I'm not talking about the 400 frame limit for a single .dat file, I'm referring to a combination of all .dat files.
I'm asking this because all of a sudden my game gets an error while loading. It's not the usual error that tells you the problem, this is a general windows program failure message. I tried removing some .dat files from data.txt and that fixes the problem.
Could this be another issue or am I correct in assuming that it's the game program reaching it's limit of how many frames it can store across all .dat files?
Any help would be appreciated.
I'm not talking about the 400 frame limit for a single .dat file, I'm referring to a combination of all .dat files.
I'm asking this because all of a sudden my game gets an error while loading. It's not the usual error that tells you the problem, this is a general windows program failure message. I tried removing some .dat files from data.txt and that fixes the problem.
Could this be another issue or am I correct in assuming that it's the game program reaching it's limit of how many frames it can store across all .dat files?
Any help would be appreciated.

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