So. I'm doing basic AI for NTSDII. For now this AI can:
Decide when is better use melee/Long range style of battle
Look for a friend that can cure the char
Look for a friend that need cure and cure this char
Basic things like: recharge in right time, defend, dodge...
what i wanna know is:
Is possible to make a char notice that him is fighting against more than one char?
And/or
Know how much HP the other TEAM(not only one target) have?
Thanks for help
Decide when is better use melee/Long range style of battle
Look for a friend that can cure the char
Look for a friend that need cure and cure this char
Basic things like: recharge in right time, defend, dodge...
what i wanna know is:
Is possible to make a char notice that him is fighting against more than one char?
And/or
Know how much HP the other TEAM(not only one target) have?
Thanks for help
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