So I am doing this mod, and it works perfectly on my pc. But for some reason, some of my teammates are having a "couldn't create art surface" error on a sprite which exists in its correct directory with the right extension (bmp) and the correct exact name. This really seems random as some aren't having this at all.... So any guesses?
The .dat in which i am having this problem:
data.txt:
And yes, i am using a 2.0 exe.
Thanks in advance!
The .dat in which i am having this problem:
DC-Code:
<bmp_begin> file(0-24): sprite\sys\sheff1.bmp w: 159 h: 159 row: 5 col: 5 file(25-49): sprite\sys\sheff2.bmp w: 159 h: 159 row: 5 col: 5 file(50-74): sprite\sys\sheff3.bmp w: 191 h: 191 row: 5 col: 5 file(75-99): sprite\sys\sheff4.bmp w: 159 h: 159 row: 5 col: 5 file(100-124): sprite\sys\sheff5.bmp w: 159 h: 159 row: 5 col: 5 file(125-129): sprite\sys\sheff6.bmp w: 799 h: 159 row: 1 col: 5 <bmp_end> <frame> 0 eff1 pic: 0 next: 1 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 1 eff1 pic: 1 next: 2 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 2 eff1 pic: 2 next: 3 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 168 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 3 eff1 pic: 3 next: 4 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 178 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 43 y: 125 w: 26 h: 35 effect: 0 itr_end: <frame_end> <frame> 4 eff1 pic: 4 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 22 centery: 188 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 43 y: 126 w: 24 h: 31 effect: 0 itr_end: <frame_end> <frame> 5 eff2 pic: 5 next: 6 state: 3005 wait: 0 dvx: 1 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 43 y: 144 w: 67 h: 15 effect: 0 fall: 1 vrest: 10 injury: 30 dvx: 5 itr_end: <frame_end> <frame> 6 eff12 pic: 6 next: 7 state: 3005 wait: 1 dvx: 1 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 45 y: 125 w: 103 h: 33 effect: 0 fall: 1 vrest: 10 injury: 30 dvx: 5 itr_end: <frame_end> <frame> 7 eff12 pic: 7 next: 8 state: 3005 wait: 1 dvx: 1 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 54 y: 133 w: 96 h: 23 effect: 0 fall: 1 vrest: 10 injury: 30 dvx: 5 itr_end: <frame_end> <frame> 8 eff12 pic: 8 next: 9 state: 3005 wait: 0 dvx: 1 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 48 y: 148 w: 77 h: 11 effect: 0 fall: 1 vrest: 10 injury: 30 dvx: 5 itr_end: <frame_end> <frame> 9 eff12 pic: 9 next: 10 state: 3005 wait: 0 dvx: 1 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 91 y: 150 w: 42 h: 9 effect: 0 fall: 1 vrest: 10 injury: 30 dvx: 5 itr_end: <frame_end> <frame> 10 eff12 pic: 10 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 11 eff3 pic: 11 next: 12 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 75 centery: 114 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 12 eff3 pic: 12 next: 13 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 85 centery: 111 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 13 eff3 pic: 13 next: 14 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 85 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 56 y: 67 w: 55 h: 63 effect: 0 vrest: 7 injury: 30 dvx: 20 dvy: -21 bdefend: 50 fall: 70 injury: 30 itr_end: <frame_end> <frame> 14 eff3 pic: 14 next: 15 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 81 centery: 101 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 41 y: 63 w: 77 h: 74 effect: 0 vrest: 7 injury: 30 dvx: 20 dvy: -21 bdefend: 50 fall: 70 injury: 30 itr_end: <frame_end> <frame> 15 eff3 pic: 15 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 66 centery: 98 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 16 eff4 pic: 16 next: 17 state: 3005 wait: 0 dvx: 4 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 40 y: 140 w: 72 h: 19 effect: 0 vrest: 7 fall: 70 dvx: 8 dvy: -25 bdefend: 70 injury: 50 itr_end: <frame_end> <frame> 17 eff4 pic: 17 next: 18 state: 3005 wait: 0 dvx: 4 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 54 y: 131 w: 54 h: 22 effect: 0 vrest: 7 fall: 70 dvx: 8 dvy: -25 bdefend: 70 injury: 50 itr_end: <frame_end> <frame> 18 eff4 pic: 18 next: 19 state: 3005 wait: 0 dvx: 4 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 53 y: 90 w: 78 h: 70 effect: 0 vrest: 7 fall: 70 dvx: 8 dvy: -25 bdefend: 70 injury: 50 itr_end: <frame_end> <frame> 19 eff4 pic: 19 next: 20 state: 3005 wait: 0 dvx: 4 dvy: 0 dvz: 0 centerx: 52 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 44 y: 85 w: 80 h: 63 effect: 0 vrest: 7 fall: 70 dvx: 8 dvy: -25 bdefend: 70 injury: 50 itr_end: <frame_end> <frame> 20 eff4 pic: 20 next: 21 state: 3005 wait: 0 dvx: 4 dvy: 0 dvz: 0 centerx: 52 centery: 162 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 86 y: 59 w: 53 h: 68 effect: 0 vrest: 7 fall: 70 dvx: 8 dvy: -25 bdefend: 70 injury: 50 itr_end: <frame_end> <frame> 21 eff4 pic: 21 next: 1000 state: 3005 wait: 0 dvx: 4 dvy: 0 dvz: 0 centerx: 52 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 74 y: 46 w: 64 h: 59 effect: 0 vrest: 7 fall: 70 dvx: 8 dvy: -25 bdefend: 70 injury: 50 itr_end: <frame_end> <frame> 22 eff5 pic: 22 next: 23 state: 3005 wait: 1 dvx: 15 dvy: 0 dvz: 0 centerx: 101 centery: 92 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 60 y: 75 w: 61 h: 36 effect: 0 fall: 70 dvx: 15 injury: 40 itr_end: <frame_end> <frame> 23 eff5 pic: 23 next: 24 state: 3005 wait: 1 dvx: 15 dvy: 0 dvz: 0 centerx: 88 centery: 93 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 25 y: 82 w: 81 h: 19 effect: 0 fall: 70 dvx: 15 injury: 40 itr_end: <frame_end> <frame> 24 eff5 pic: 24 next: 25 state: 3005 wait: 1 dvx: 15 dvy: 0 dvz: 0 centerx: 107 centery: 89 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 41 y: 81 w: 84 h: 20 effect: 0 fall: 70 dvx: 15 injury: 40 itr_end: <frame_end> <frame> 25 eff5 pic: 25 next: 26 state: 3005 wait: 1 dvx: 15 dvy: 0 dvz: 0 centerx: 91 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 47 y: 97 w: 63 h: 7 effect: 0 fall: 70 dvx: 15 injury: 40 itr_end: <frame_end> <frame> 26 eff5 pic: 26 next: 1000 state: 3005 wait: 1 dvx: 15 dvy: 0 dvz: 0 centerx: 71 centery: 101 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 66 y: 97 w: 21 h: 7 effect: 0 fall: 70 dvx: 15 injury: 40 itr_end: <frame_end> <frame> 34 Haki eff pic: 75 next: 35 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 66 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 35 Haki eff pic: 76 next: 36 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 76 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 36 Haki eff pic: 77 next: 37 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 78 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 37 Haki eff pic: 78 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 78 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 38 haki effect final pic: 38 next: 39 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 75 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: -500 y: 50000 w: 1000 h: 10000 dvx: 0 dvy: -5 vrest: 1 injury: 5 bdefend: 100 zwidth: 999 effect: 5 fall: -1 itr_end: <frame_end> <frame> 39 haki effect final pic: 39 next: 40 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 74 centery: 154 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: -500 y: -500 w: 1000 h: 10000 dvx: 0 dvy: -5 fall: 60 vrest: 9 injury: 60 bdefend: 100 effect: 0 zwidth: 999 itr_end: <frame_end> <frame> 40 haki effect final pic: 40 next: 41 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 77 centery: 148 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 41 haki effect final pic: 41 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 77 centery: 150 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 42 upperslashball pic: 33 next: 43 state: 3005 wait: 1 dvx: 0 dvy: -4 dvz: 0 centerx: 79 centery: 103 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 48 y: 95 w: 60 h: 22 effect: 0 dvx: 15 fall: 70 injury: 40 itr_end: <frame_end> <frame> 43 upperslashball pic: 34 next: 44 state: 3005 wait: 1 dvx: 0 dvy: -4 dvz: 0 centerx: 74 centery: 86 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 14 y: 61 w: 122 h: 65 effect: 0 dvx: 15 fall: 70 injury: 40 itr_end: <frame_end> <frame> 44 upperslashball pic: 35 next: 45 state: 3005 wait: 1 dvx: 0 dvy: -4 dvz: 0 centerx: 71 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 10 y: 52 w: 122 h: 69 effect: 0 dvx: 15 fall: 70 injury: 40 itr_end: <frame_end> <frame> 45 upperslashball pic: 36 next: 46 state: 3005 wait: 1 dvx: 0 dvy: -4 dvz: 0 centerx: 88 centery: 90 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 46 y: 74 w: 84 h: 36 effect: 0 dvx: 15 fall: 70 injury: 40 itr_end: <frame_end> <frame> 46 upperslashball pic: 37 next: 1000 state: 3005 wait: 1 dvx: 0 dvy: -4 dvz: 0 centerx: 81 centery: 85 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 52 y: 75 w: 57 h: 22 effect: 0 dvx: 15 fall: 70 injury: 40 itr_end: <frame_end> <frame> 47 upperslashball pic: 27 next: 48 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 51 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 43 y: 147 w: 22 h: 14 effect: 0 dvx: 1 dvy: -25 fall: 70 injury: 40 itr_end: <frame_end> <frame> 48 upperslashball pic: 28 next: 49 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 51 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 44 y: 116 w: 29 h: 41 effect: 0 dvx: 1 dvy: -25 fall: 70 injury: 40 itr_end: <frame_end> <frame> 49 upperslashball pic: 29 next: 50 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 51 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 49 y: 62 w: 33 h: 96 effect: 0 dvx: 1 dvy: -25 fall: 70 injury: 40 itr_end: <frame_end> <frame> 50 upperslashball pic: 30 next: 51 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 51 centery: 163 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 54 y: 45 w: 28 h: 95 effect: 0 dvx: 1 dvy: -25 fall: 70 injury: 40 itr_end: <frame_end> <frame> 51 upperslashball pic: 31 next: 1000 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 168 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 48 y: 42 w: 33 h: 96 effect: 0 dvx: 1 dvy: -25 fall: 70 injury: 40 itr_end: <frame_end> <frame> 53 bigslash pic: 49 next: 54 state: 3006 wait: 0 dvx: 20 dvy: 0 dvz: 0 centerx: 43 centery: 192 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 22 y: 3 w: 176 h: 188 dvx: 15 dvy: -10 fall: 70 vrest: 7 bdefend: 90 injury: 90 effect: 0 itr_end: <frame_end> <frame> 54 bigslash pic: 50 next: 55 state: 3006 wait: 0 dvx: 20 dvy: 0 dvz: 0 centerx: 43 centery: 192 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 42 y: 3 w: 156 h: 188 dvx: 15 dvy: -10 fall: 70 vrest: 7 bdefend: 90 injury: 90 effect: 0 itr_end: <frame_end> <frame> 55 bigslash pic: 51 next: 56 state: 3006 wait: 0 dvx: 20 dvy: 0 dvz: 0 centerx: 43 centery: 192 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 112 y: 66 w: 86 h: 123 dvx: 15 dvy: -10 fall: 70 vrest: 7 bdefend: 90 injury: 90 effect: 0 itr_end: <frame_end> <frame> 56 bigslash pic: 52 next: 57 state: 3006 wait: 0 dvx: 20 dvy: 0 dvz: 0 centerx: 43 centery: 192 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 92 y: 128 w: 107 h: 61 dvx: 15 dvy: -10 fall: 70 vrest: 7 bdefend: 90 injury: 90 effect: 0 itr_end: <frame_end> <frame> 57 bigslash pic: 53 next: 58 state: 3006 wait: 0 dvx: 20 dvy: 0 dvz: 0 centerx: 43 centery: 192 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 72 y: 123 w: 121 h: 69 dvx: 15 dvy: -10 fall: 70 vrest: 7 bdefend: 90 injury: 90 effect: 0 itr_end: <frame_end> <frame> 58 bigslash pic: 55 next: 1000 state: 3006 wait: 5 dvx: 550 dvy: 0 dvz: 0 centerx: 43 centery: 192 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 59 heavyslasheff1 pic: 79 next: 60 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 61 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 60 heavyslasheff1 pic: 80 next: 61 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 61 heavyslasheff1 pic: 81 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 70 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 62 heavyslasheff2 pic: 82 next: 63 state: 3005 wait: 0 dvx: 22 dvy: 0 dvz: 0 centerx: 43 centery: 143 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 29 y: 110 w: 86 h: 49 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 63 heavyslasheff2 pic: 83 next: 64 state: 3005 wait: 0 dvx: 20 dvy: 0 dvz: 0 centerx: 51 centery: 147 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 41 y: 86 w: 95 h: 64 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 64 heavyslasheff2 pic: 84 next: 65 state: 3005 wait: 0 dvx: 18 dvy: 0 dvz: 0 centerx: 40 centery: 155 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 30 y: 88 w: 111 h: 68 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 65 heavyslasheff2 pic: 85 next: 66 state: 3005 wait: 0 dvx: 17 dvy: 0 dvz: 0 centerx: 48 centery: 154 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 30 y: 91 w: 107 h: 63 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 66 heavyslasheff2 pic: 86 next: 67 state: 3005 wait: 0 dvx: 16 dvy: 0 dvz: 0 centerx: 50 centery: 151 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 20 y: 99 w: 114 h: 52 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 67 heavyslasheff2 pic: 87 next: 68 state: 3005 wait: 0 dvx: 15 dvy: 0 dvz: 0 centerx: 74 centery: 157 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 32 y: 96 w: 97 h: 54 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 68 heavyslasheff2 pic: 88 next: 69 state: 3005 wait: 0 dvx: 14 dvy: 0 dvz: 0 centerx: 42 centery: 127 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 32 y: 70 w: 94 h: 53 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 69 heavyslasheff2 pic: 89 next: 70 state: 3005 wait: 0 dvx: 13 dvy: 0 dvz: 0 centerx: 49 centery: 130 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 35 y: 70 w: 98 h: 55 effect: 0 bdefend: 100 injury: 60 fall: 70 dvx: 30 itr_end: <frame_end> <frame> 70 heavyslasheff2 pic: 90 next: 71 state: 3005 wait: 0 dvx: 12 dvy: 0 dvz: 0 centerx: 42 centery: 102 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 71 heavyslasheff2 pic: 91 next: 72 state: 3005 wait: 0 dvx: 11 dvy: 0 dvz: 0 centerx: 41 centery: 67 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 72 heavyslasheff2 pic: 92 next: 1000 state: 3005 wait: 0 dvx: 10 dvy: 0 dvz: 0 centerx: 44 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 75 kickcomboeffect pic: 46 next: 76 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 66 centery: 113 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 55 y: 107 w: 21 h: 12 effect: 0 dvx: 9 dvy: -20 fall: 70 injury: 40 itr_end: <frame_end> <frame> 76 kickcomboeffect pic: 47 next: 77 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 80 centery: 109 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 52 y: 87 w: 57 h: 43 effect: 0 dvx: 9 dvy: -20 fall: 70 injury: 40 itr_end: <frame_end> <frame> 77 kickcomboeffect pic: 48 next: 1000 state: 3005 wait: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 68 centery: 102 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 44 y: 77 w: 49 h: 45 effect: 0 dvx: 9 dvy: -20 fall: 70 injury: 40 itr_end: <frame_end> <frame> 78 kickcomboslash pic: 93 next: 79 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 118 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 75 y: 67 w: 41 h: 49 effect: 0 fall: 70 injury: 40 itr_end: <frame_end> <frame> 79 kickcomboslash pic: 94 next: 80 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 114 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 67 y: 67 w: 49 h: 40 effect: 0 fall: 70 injury: 40 itr_end: <frame_end> <frame> 80 kickcomboslash pic: 95 next: 81 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 112 centery: 58 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 33 y: 44 w: 79 h: 75 effect: 0 fall: 70 injury: 40 itr_end: <frame_end> <frame> 81 kickcomboslash pic: 96 next: 82 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 99 centery: 69 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 35 y: 66 w: 66 h: 60 effect: 0 fall: 70 injury: 40 itr_end: <frame_end> <frame> 82 kickcomboslash pic: 97 next: 1000 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 99 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 60 y: 66 w: 40 h: 50 effect: 0 fall: 70 injury: 40 itr_end: <frame_end> <frame> 83 dasheffect pic: 46 next: 84 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 66 centery: 114 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 84 dasheffect pic: 47 next: 85 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 80 centery: 109 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 51 y: 87 w: 59 h: 44 effect: 0 fall: 70 arest: 3 injury: 50 bdefend: 100 itr_end: <frame_end> <frame> 85 dasheffect pic: 48 next: 1000 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 69 centery: 101 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 45 y: 78 w: 49 h: 45 effect: 0 fall: 70 arest: 3 injury: 50 bdefend: 100 itr_end: <frame_end> <frame> 86 finishereff1 pic: 100 next: 87 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 70 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 87 finishereff1 pic: 101 next: 88 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 81 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 88 finishereff1 pic: 102 next: 89 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 79 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end>1 <frame_end>1 <frame_end>1 <frame> 89 finishereff1 pic: 103 next: 90 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 79 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 90 finishereff1 pic: 104 next: 1000 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 74 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 91 finishereff2 pic: 105 next: 92 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 92 finishereff2 pic: 106 next: 93 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 93 finishereff2 pic: 107 next: 94 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 94 finishereff2 pic: 108 next: 95 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 95 finishereff2 pic: 109 next: 96 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 96 finishereff2 pic: 110 next: 97 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 97 finishereff2 pic: 111 next: 98 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 98 finishereff2 pic: 112 next: 99 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 99 finishereff2 pic: 113 next: 1000 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 100 finishereff2 pic: 999 next: 1000 state: 3005 wait: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 67 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 72 y: 95 w: 380 h: 54 effect: 1 fall: 1 bdefend: 50 injury: 25 vrest: 5 itr_end: <frame_end> <frame> 101 finishereff3 pic: 126 next: 102 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 385 centery: 98 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 200 y: 83 w: 379 h: 23 effect: 1 fall: 70 bdefend: 150 injury: 145 vrest: 5 dvx: 1 dvy: -30 itr_end: <frame_end> <frame> 102 finishereff3 pic: 127 next: 103 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 385 centery: 85 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 200 y: 73 w: 379 h: 23 effect: 1 fall: 70 bdefend: 150 injury: 145 vrest: 5 dvx: 1 dvy: -30 itr_end: <frame_end> <frame> 103 finishereff3 pic: 128 next: 104 state: 3005 wait: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 391 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 200 y: 73 w: 379 h: 23 effect: 1 fall: 70 bdefend: 150 injury: 145 vrest: 5 dvx: 1 dvy: -30 itr_end: <frame_end> <frame> 104 finishereff3 pic: 129 next: 1000 state: 3005 wait: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 408 centery: 100 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 220 y: 83 w: 379 h: 23 effect: 1 fall: 70 bdefend: 150 injury: 145 vrest: 6 dvx: 1 dvy: -30 itr_end: <frame_end> |
data.txt:
DC-Code:
<object> id: 501 type: 3 file: data\OP\-.dat id: 502 type: 3 file: data\OP\--.dat id: 503 type: 3 file: data\OP\---.dat id: 504 type: 3 file: data\OP\----.dat id: 505 type: 3 file: data\OP\-----.dat id: 506 type: 3 file: data\OP\------.dat id: 507 type: 3 file: data\OP\-------.dat id: 508 type: 3 file: data\OP\--------.dat id: 509 type: 3 file: data\OP\---------.dat id: 510 type: 3 file: data\OP\----------.dat id: 6 type: 0 file: data\OP\LUFFY1.dat id: 10 type: 0 file: data\OP\zoro1.dat id: 9 type: 0 file: data\OP\sanji1.dat %2% %5% %1% %7% %3% %6% %4% %8% %10% %9% id: 54 type: 0 file: data\OP\dj.dat id: 55 type: 0 file: data\OP\ges.dat id: 30 type: 0 file: data\OP\marineB.dat id: 31 type: 0 file: data\OP\marineR.dat id: 32 type: 0 file: data\OP\marineB.dat id: 33 type: 0 file: data\OP\pac.dat id: 34 type: 0 file: data\OP\pac.dat id: 35 type: 0 file: data\OP\kgfudu.dat id: 36 type: 0 file: data\OP\pirb.dat id: 50 type: 0 file: data\OP\chibi.dat id: 450 type: 0 file: data\OP\enemi1.dat %33% %66% %110% id: 87 type: 0 file: data\sandbag\v2.dat id: 878 type: 1 file: data\sandbag\v2.dat id: 53 type: 0 file: data\OP\b1.dat id: 56 type: 0 file: data\OP\b2.dat id: 57 type: 0 file: data\OP\b3.dat id: 58 type: 0 file: data\OP\b4.dat id: 59 type: 0 file: data\OP\b5.dat id: 38 type: 0 file: data\OP\b6.dat id: 37 type: 0 file: data\OP\bb7.dat id: 39 type: 0 file: data\OP\b8.dat id: 52 type: 0 file: data\OP\b9.dat id: 51 type: 0 file: data\OP\b10.dat id: 202 type: 1 file: data\OP\balamarine.dat id: 213 type: 3 file: data\OP\Franky_ball1.dat id: 214 type: 3 file: data\OP\Franky_ball2.dat id: 215 type: 3 file: data\OP\Franky_ball3.dat id: 216 type: 3 file: data\OP\Franky_ball4.dat id: 217 type: 3 file: data\OP\Franky_ball5.dat id: 218 type: 3 file: data\OP\Mihawk_Ball6.dat id: 219 type: 3 file: data\OP\zoro_slash.dat id: 221 type: 3 file: data\OP\kum_l.dat id: 222 type: 3 file: data\OP\New.dat id: 223 type: 3 file: data\OP\kuma_2.dat id: 224 type: 3 file: data\OP\kuma_3.dat id: 225 type: 3 file: data\OP\Franky_ball7.dat id: 226 type: 3 file: data\OP\zoro_slash2.dat id: 227 type: 3 file: data\OP\zoro_slash3.dat id: 228 type: 3 file: data\OP\white_gor.dat id: 229 type: 3 file: data\OP\white_gor2.dat id: 230 type: 3 file: data\OP\white_gor3.dat id: 231 type: 3 file: data\OP\Usso_shot_2.dat id: 220 type: 3 file: data\OP\Usso_shot.dat id: 232 type: 3 file: data\OP\chop_bum.dat id: 233 type: 3 file: data\OP\kum_l2.dat id: 234 type: 3 file: data\OP\flame.dat id: 235 type: 3 file: data\OP\flame2.dat id: 236 type: 3 file: data\OP\flame3.dat id: 237 type: 3 file: data\OP\flame4.dat id: 238 type: 3 file: data\OP\FB.dat id: 246 type: 3 file: data\OP\FB2.dat id: 240 type: 3 file: data\OP\FB3.dat id: 241 type: 3 file: data\OP\flame5.dat id: 242 type: 3 file: data\OP\kar.dat id: 243 type: 3 file: data\OP\zor_slashx.dat id: 244 type: 3 file: data\OP\mihb.dat id: 245 type: 3 file: data\OP\gsb.dat id: 247 type: 3 file: data\OP\gsb2.dat id: 248 type: 3 file: data\OP\usb.dat id: 250 type: 1 file: data\OP\kuml.dat id: 251 type: 3 file: data\OP\sand.dat id: 252 type: 3 file: data\OP\gatl.dat id: 253 type: 3 file: data\OP\lb.dat id: 257 type: 3 file: data\OP\enel_ball.dat id: 258 type: 3 file: data\OP\lb2.dat id: 259 type: 3 file: data\OP\bb_ball.dat id: 260 type: 3 file: data\OP\gs_effects.dat id: 261 type: 3 file: data\OP\kumalast.dat id: 262 type: 3 file: data\OP\enel_ball2.dat id: 263 type: 3 file: data\OP\support0.dat id: 264 type: 3 file: data\OP\denden0.dat id: 265 type: 1 file: data\OP\enel_ball3.dat id: 266 type: 3 file: data\OP\dj_eff.dat id: 267 type: 3 file: data\OP\shksball.dat id: 268 type: 3 file: data\OP\aoball1.dat id: 269 type: 3 file: data\OP\aoball2.dat id: 270 type: 3 file: data\OP\uss1.dat id: 271 type: 3 file: data\OP\impacto.dat id: 272 type: 3 file: data\OP\gasdialo.dat id: 273 type: 3 file: data\OP\fshotu.dat id: 274 type: 3 file: data\OP\support1.dat id: 275 type: 3 file: data\OP\denden1.dat id: 276 type: 3 file: data\OP\denden2.dat id: 277 type: 3 file: data\OP\support2.dat id: 278 type: 3 file: data\OP\denden3.dat id: 279 type: 3 file: data\OP\support3.dat id: 280 type: 3 file: data\OP\gcaba.dat id: 98 type: 1 file: data\OP\flamez2.dat #beer id: 99 type: 6 file: data\OP\flamez.dat #beer id: 124 type: 1 file: data\OP\denden0.dat id: 150 type: 2 file: data\OP\rock.dat #stone id: 71 type: 1 file: data\OP\it.dat id: 72 type: 1 file: data\OP\it2.dat id: 73 type: 1 file: data\OP\it3.dat id: 74 type: 1 file: data\OP\it4.dat id: 75 type: 1 file: data\OP\it5.dat id: 122 type: 1 file: data\OP\it.dat id: 123 type: 1 file: data\OP\it2.dat id: 120 type: 1 file: data\OP\it3.dat id: 121 type: 3 file: data\OP\ENER.dat id: 511 type: 3 file: data\OP\LOCKAH.dat id: 997 type: 5 file: data\OP\earthqwake.dat id: 998 type: 5 file: data\etc.dat id: 999 type: 5 file: data\broken_weapon.dat <object_end> <file_editing> data\nothing.txt <file_editing_end> <background> id: 4 file: bg\sys\qi\bg.dat id: 2 file: bg\sys\sv\bg.dat id: 3 file: bg\sys\alu\bg.dat id: 5 file: bg\sys\thr\bg.dat id: 6 file: bg\sys\cuhk2\bg.dat id: 7 file: bg\sys\rd\bg.dat id: 1 file: bg\sys\kf\bg.dat id: 10 file: bg\sys\di\bg.dat id: 12 file: bg\sys\sp\bg.dat id: 11 file: bg\sys\bm\bg.dat id: 13 file: bg\sys\thr2\bg.dat <background_end> id: 100~199 drop weapon |
And yes, i am using a 2.0 exe.
Thanks in advance!
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