04-18-2013, 07:32 AM
(04-18-2013, 03:28 AM)qwertz143 Wrote: Actually from the start, I think from playing before my shift key (defend) somehow got stuck, so whenever I played because of the lag when I pressed defend that sticky key window kept pooping up and I had to keep pressing exit which left me vulnerable :PTurn it off.
Always turn it off unless you actually need the functionality which 99.9% don't.
Do whatever you have to do for the window to pop up>Click the link instead of buttons>Uncheck the checkbox that activates the shortcut.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.