Posts: 20
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In my opinion a char should not have lots of moves and much combos
I more like when a char have 4 or 5 specialmoves but every move have a specialy function
Like davis, balls to distance attack, D^A for large injury...
When I am on LFE, I have open two sites! LFE and dict.cc a german english translater.
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Posts: 53
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Joined: Dec 2012
02-12-2013, 01:05 PM
(This post was last modified: 02-12-2013, 01:06 PM by farhantirrien.)
are you working on normal goku or SSj goku??

Grin Grin Grin
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Posts: 1,422
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The only sprites I still have to make are the weapon sprites.
I consider to not make these sprites and make him float, so that he can not grab the light weapons from the ground. I mean: Goku SSJ could wipe out the entire USA army in a second, so what could a baseball do you know? So, this would mean no weapons and also no drinks. He can still gain mana with DJA+A+A+... and I can eventually make a move where he eats 1/3 senzu bean at the cost of mana (not entirely correct as senzu beans are meant for gaining both mana and HP..)
Or is this a bad idea and should I just not be lazy and sprite these boring sprites? :P
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i think you shouldnt make him grab weapons, the mana charging is good, but i think the senzu beans would make him a little too storng.... but its the best thing to do :P
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7273/">my sprites</a>
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7422">my arts</a> | <a href="http://www.lf-empire.de/forum/showthread.php?tid=7538">LFE funny skcetch</a> | <a href="http://www.lf-empire.de/forum/thread-7553.html">skcetch battle(me vs. bla bla bla 44)</a>
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7534">choji</a> | <a href="http://www.lf-empire.de/forum/thread-7685-post-145734.html#pid145734">the mask</a>
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Posts: 341
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hmm i think avoiding weapon is good
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