Posts: 1,696
Threads: 60
Joined: Jan 2009
The Tales of Jonny Ramon Scott - Chapter I
Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +6/10
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Jonny succesfully batters the zombie of the floor and down the stairs and as well manages to keep himself from stumbling after the undead. Albeit the short fall to the next flat section of the stairs seems to have done only minor damage, the zombie is dazed and may take a moment to get back up.
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Return (String) System.getNewsOfTheDay();
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Alblaka
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Posts: 1,122
Threads: 17
Joined: Mar 2008
The Tales of Jonny Ramon Scott - Chapter I
(08-14-2013, 11:30 AM)Alblaka Wrote: Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +6/10
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Jonny succesfully batters the zombie of the floor and down the stairs and as well manages to keep himself from stumbling after the undead. Albeit the short fall to the next flat section of the stairs seems to have done only minor damage, the zombie is dazed and may take a moment to get back up.
He quickly decides to follow the zombie down (but watching not to stumble down the stairs himself) and crush him yet again with the case, as with the previous zombie.
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
The Tales of Jonny Ramon Scott - Chapter I
Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Jonny quickly reaches the zombie's level and starts battering the undead's head with his violine case. It takes him a few strikes, but after an especially vicious one the zombie's head splatters, ensuring he won't get back up again (hopefully!). Outstide the stairway, a loud thump can be heared as if something human-sized hit the ground.
+1 SP for killing the zombie
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
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Greetz,
Alblaka
Thanks given by:
Posts: 1,122
Threads: 17
Joined: Mar 2008
The Tales of Jonny Ramon Scott - Chapter I
(08-14-2013, 11:43 AM)Alblaka Wrote: Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Jonny quickly reaches the zombie's level and starts battering the undead's head with his violine case. It takes him a few strikes, but after an especially vicious one the zombie's head splatters, ensuring he won't get back up again (hopefully!). Outstide the stairway, a loud thump can be heared as if something human-sized hit the ground.
Remembering how the maid has been too stupid to open that other door before, Jonny decides to take a chance, go back up the stairs again and close the door before the zombies follow up, in the hopes that they won't be able to open the door.
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
The Tales of Jonny Ramon Scott - Chapter I
Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Whether it works or not is to be seen, for now the two zombies in front of the door are merely groaning and shuffling around, for as far as Jonny's sense of hearing can tell. He might be safe for now.
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Thanks given by:
Posts: 1,122
Threads: 17
Joined: Mar 2008
The Tales of Jonny Ramon Scott - Chapter I
(08-14-2013, 11:54 AM)Alblaka Wrote: Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Whether it works or not is to be seen, for now the two zombies in front of the door are merely groaning and shuffling around, for as far as Jonny's sense of hearing can tell. He might be safe for now.
Let's hope they're not trying to reproduce
Jonny first takes a few breaths, redeeming himself safe for now. Then he slowly walks down the stairs, always glancing around corners first before actually moving on. He tries to reach the ground floor.
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
The Tales of Jonny Ramon Scott - Chapter I
Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Jonny however doesn't get very far. After a few steps down, he reaches the next lower floor. Here he finds a large pile of furniture, planks and other things, formed to what appears like a hastyly made barricade that blocks both the door to the outside floor as well as the stairway downwards.
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Thanks given by:
Posts: 1,122
Threads: 17
Joined: Mar 2008
The Tales of Jonny Ramon Scott - Chapter I
(08-14-2013, 12:05 PM)Alblaka Wrote: Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
Jonny however doesn't get very far. After a few steps down, he reaches the next lower floor. Here he finds a large pile of furniture, planks and other things, formed to what appears like a hastyly made barricade that blocks both the door to the outside floor as well as the stairway downwards.
Cursing to himself, Jonny returns and sees how far he can go up the stairs, in the same fashion as going downwards. When passing the floor he's come from, he'll listen for a few seconds if the zombies are still there behind the door.
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
Posts: 1,696
Threads: 60
Joined: Jan 2009
The Tales of Jonny Ramon Scott - Chapter I
Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
As he passes the door to floor he just came from, Jonny can easyly hear the familiar scratching noises as the zombies apparently try to open the door. There is a moment of tension as one of the zombies apparently starts tugging on the door's handle, but it doesn't seem able to open the door just yet. Albeit it would probably best not to wait for that.
Moving upstairs, Jonny finds himself on the top level, with no further stairway upwards and only one closed door.
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
Thanks given by:
Posts: 1,122
Threads: 17
Joined: Mar 2008
The Tales of Jonny Ramon Scott - Chapter I
(08-14-2013, 12:13 PM)Alblaka Wrote: Jonny
STR: 1 CHA: 1 COU: 1
END: 1 TUI : 2 WIL : 1
DEX: 1 INT : 2 MYS: 0
+0/1
Skills: +7/12
Driving (Passenger Vehicle) - 1
Treating Wounds - 1
Mathematics and Programming - 1
Musical Proficiency - 1
Fibre Crafting - 1
Sneaking - 1
Traits
Keen-Eared
Inventory: 2/2 Weight - 2/10 Space
Violin (in a Hard Case) - Weight 1, Improvised Blunt -5, breaks when dealing more then 2 damage (unless in hardcase)
Travelling Bag - Weight 1, Space +5
Supplies: 2 - Space -1
Personalized Pocket Calculator (solar powered) - Space -1
As he passes the door to floor he just came from, Jonny can easyly hear the familiar scratching noises as the zombies apparently try to open the door. There is a moment of tension as one of the zombies apparently starts tugging on the door's handle, but it doesn't seem able to open the door just yet. Albeit it would probably best not to wait for that.
Moving upstairs, Jonny finds himself on the top level, with no further stairway upwards and only one closed door.
Jonny tries to open the door as silently as possible, listening to possible noises that may be emitted from behind the door.
03:28 [BluePhoenix] sleep is for weakling.
Thanks given by:
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