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(08-22-2013, 04:38 PM)EXG9 Wrote: shouldnt outside of the cape be brighter than inside? Don't you think its clear that the cape isn't shaded yet?
@Gad: Nice progress really and I am following it. Keep this up!
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What about some symbol of good troopers?
like they are some special force or something?
well, u know, like most groups have it.
(08-22-2013, 04:41 PM)A-MAN Wrote: (08-22-2013, 04:38 PM)EXG9 Wrote: shouldnt outside of the cape be brighter than inside? Don't you think its clear that the cape isn't shaded yet?
@Gad: Nice progress really and I am following it. Keep this up!
k, what ever, you are right. u are the man.
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08-22-2013, 05:10 PM
(This post was last modified: 08-22-2013, 05:11 PM by Gad.)
Let's say they were existing as an unique group of mercenaries, but they got fired and now they are a group of exiles/outlaws, who decided to take the lead by abolishing the government.
I know - trite.
The symbol might actually fit the situation.
The problem is - if it will be noticeable and clear enough , if I put it on a 79x79 sprite.
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Quote:The problem is - if it will be noticeable and clear enough , if I put it on a 79x79 sprite.
it could be added and tried on different areas.
cape, helmet, maybe one of the chest plates.
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Yeah, something as simple as the skull:
I agree it may be difficult on those suits, they don't have many flat areas for that.
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08-23-2013, 05:58 PM
(This post was last modified: 08-23-2013, 06:11 PM by Gad.)
Adding a sign was too difficult for me, but If you think of anything that will be fancy, go ahead and show me.
White
This character can control weight of his suit. That makes him able to fly for a short time or empower his punches. Each attack executed from the sky makes his enemies highly injured.
What else that could possibly do?
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(08-23-2013, 05:58 PM)Gad Wrote: What else that could possibly do? Lift up even extremely heavy opponents doing a jump piledriver like the one Drew can do.
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08-23-2013, 06:51 PM
(This post was last modified: 08-23-2013, 06:52 PM by Lauli.)
He could, instead of doing a flip after being knocked down, go into his levitating state again.
Give him an indication that lets the player know that his suit modifies gravity, otherwise one might think he's just "strong" when he's using his suit while fighting. Like I don't know, let the corresponding suit-pieces light up a little. Or use a sound effect. Something like that.
And, is he a main character as well?
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Yeah definitely make the suit glow while the gravity power is in effect.
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08-23-2013, 08:32 PM
(This post was last modified: 08-23-2013, 08:32 PM by Gad.)
(08-23-2013, 06:51 PM)Lauli Wrote: He could, instead of doing a flip after being knocked down, go into his levitating state again.
Give him an indication that lets the player know that his suit modifies gravity, otherwise one might think he's just "strong" when he's using his suit while fighting. Like I don't know, let the corresponding suit-pieces light up a little. Or use a sound effect. Something like that. (08-23-2013, 07:45 PM)YinYin Wrote: Yeah definitely make the suit glow while the gravity power is in effect. I think that's very good idea.
Totally in.
(08-23-2013, 06:51 PM)Lauli Wrote: And, is he a main character as well? Looks like.
(08-23-2013, 06:23 PM)YinYin Wrote: Lift up even extremely heavy opponents doing a jump piledriver like the one Drew can do. Already thought of it, but I was inspired more by Rock Lee from Naruto ;d
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