09-02-2013, 02:35 AM
(This post was last modified: 09-02-2013, 03:07 AM by bashscrazy.)
I think this is related to Hex editing?
Is it possible to give different characters different "Defense" multipliers like in Battle Mode but permanent to each character? So 1 person's attacks may do more damage to 1 person and less damage to another person because each character have different defense values.
Is there also a way to increase a character's bdefend value? So some characters can take more abuse when defending than others?
btw. I'm a total n00b at this hex editing stuff. I don't know how to do it at all whatsoever, I don't even have a program for it. Just wondering if these things are possible?
edit: along with that bdefend, is there a way to create different armors? like Julian's. And able to make it so a certain number of hits cut through the armor?
THANKS IN ADVANCE!
Is it possible to give different characters different "Defense" multipliers like in Battle Mode but permanent to each character? So 1 person's attacks may do more damage to 1 person and less damage to another person because each character have different defense values.
Is there also a way to increase a character's bdefend value? So some characters can take more abuse when defending than others?
btw. I'm a total n00b at this hex editing stuff. I don't know how to do it at all whatsoever, I don't even have a program for it. Just wondering if these things are possible?
edit: along with that bdefend, is there a way to create different armors? like Julian's. And able to make it so a certain number of hits cut through the armor?
THANKS IN ADVANCE!
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![[Image: wVUTOv1.png]](http://i.imgur.com/wVUTOv1.png)
DBZ LF2 v0.6.9 - Namekian Update Trailer - May 31, 2025
DBZ LF2 mod v0.5.5 (January 1, 2025): Download