i think most people should know this:
having multiple vrest itrs,
example: one with a fall<=50 and one with fall>=60 can be used to create an attack that does different damage on standing and falling enemies
and quite a lot should know:
having multiple arest itrs of maybe different fall,effect or bdefend value, the result will be random(depend on the itr)
example: i have an itr that freezes and another that burns, so the attack may burn or freeze.
or...one of them has fall 20, another 60, and third one 70, the attack may normally hit, stun, or knock down the enemy
entering topic, i have some theory/ideas:
1. if i use the vrest method stated above, is it possible to make a catch attack that does different actions on standing and falling enemies?
2. if i use the arest method, can i make a catch attack that may have random(different) actions?
3. since the dvx in ik8 means which frame it will go to, can the arest method be used with ik8 to create an attack that is random?
example: lets say i have 2 itrs, one lead to frame 50, the other to frame 60
having multiple vrest itrs,
example: one with a fall<=50 and one with fall>=60 can be used to create an attack that does different damage on standing and falling enemies
and quite a lot should know:
having multiple arest itrs of maybe different fall,effect or bdefend value, the result will be random(depend on the itr)
example: i have an itr that freezes and another that burns, so the attack may burn or freeze.
or...one of them has fall 20, another 60, and third one 70, the attack may normally hit, stun, or knock down the enemy
entering topic, i have some theory/ideas:
1. if i use the vrest method stated above, is it possible to make a catch attack that does different actions on standing and falling enemies?
2. if i use the arest method, can i make a catch attack that may have random(different) actions?
3. since the dvx in ik8 means which frame it will go to, can the arest method be used with ik8 to create an attack that is random?
example: lets say i have 2 itrs, one lead to frame 50, the other to frame 60
back from the dead.....kinda