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Ramond's RPG Adventure v2.0
i thought i needed to be in m2 to attack? :D ok i move to m2
bp defends
snor attacks
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yuo can move into m2 while attacking :p
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ok so i do it :)
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Gogo Fire Bolt, I guess!

Also, if I'm absent, it's probably uni. If so, I'll leave control in the hand of Nave, and what he says goes.
| Metaknight | G-types | Bottle Skinz | Companion Cube | Art Gallery |
"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal
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Thanks given by: Ramond
Phil moves to {M1}! (Aura: -1 MP)

SirFrog casts Fire Bolt (35 fire damage) (-12 MP) on Stone Gargoyle 2 (10 MDF)! (DMG Roll: 3)
He deals 31 fire damage!


snorsorbet (70+20eng ATK) attacks Stone Gargoyle 2 (42 DEF)! (HIT Roll: 22, DMG Roll: 12+6, CRI Roll: 6)
He deals 5 physical damage and 17 energy damage!
Stone Gargoyle 2 bites the dust! (EXP +112) (Kill EXP Bonus: +11 (snorsorbet))


Glimmering Drizzle falls upon the battlefield! (RST Roll: -|-4|-|14|-9|-3|9|7)
Bamboori replenishes 31 hit points!
Blue Phoenix replenishes 51 hit points!
Nave replenishes 25 hit points!
snorsorbet replenishes 32 hit points!
Phil replenishes 45 hit points!
Simon replenishes 43 hit points!


Drahcir gains 224 EXP
Bamboori gains 235 EXP.
SirFrog gains 224 EXP.
Blue Phoenix gains 224 EXP and reaches Level 9! He acquires a skill point! (Please don't forget to spend your status points with it. :p )
Nave gains 224 EXP.
snorsorbet gains 235 EXP.
Phil gains 224 EXP.
Simon gains 224 EXP.

Blue Phoenix: Well, we took care of them all right.
SirFrog: They weren't very strong though, I have a feeling that harder battles lie ahead...
Bamboori: So was this another trap? Did we take the wrong path again?
Simon: I wouldn't be so sure about that, look, the path we've taken goes on after that corner. Maybe we should finish checking it out?
snorsorbet: Or we could return and try the last path?
Drahcir: I guess I'll just keep an eye out for more trap mechanisms.



Book of Knowledge

(Hints of Interest: To find out more about Dual Attacks/Spells, visit the FAQ: Battle Section!
Stat poins left: -)
Skill points left: -)

{M2} Drahcir - HP: 146/146, MP: 10/15 (3x LoH, 1x Smite)
{M2} Bamboori - HP: 115/115+31, MP: 11/11 (Arrows: 15)
{R} SirFrog - HP: 87/87, MP: 96/128-12
{M1} Blue Phoenix - HP: 65/89+51 +8, MP: 11/11+1
{R} Nave - HP: 93/94+25, MP: 71/127
{M2} snorsorbet - HP: 113/113+32, MP: 62/62
{M2} Phil - HP: 88/100+45, MP: 6/11
{M1} Simon - HP: 92/94+43, MP: 5/5

{M1} Stone Gargoyle 1 - HP: 0/175, MP: 0/0
{M2} Stone Gargoyle 2 - HP: 0/175-31 -22, MP: 0/0

Gold coins: 72

LFE Kingdom (drafted version) (Click to View)
[Image: unknown01.png]
(press F5 to update the image)

It's dark. (9:17 PM)
The cave's dark cloak encloses the group eerily.


PS In case it wasn't clear, the Glimmering Drizzle heal this round accounted for the 4 remaining rounds it would have been up, it doesn't get stronger over time or anything.
Quote of the Day f***ing Year (Click to View)
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(09-05-2014, 04:40 PM)TheNave Wrote:  aaand something seems to affect our natural senses! it might be the torch or maybe the place or the enemys are enchanted... after the fight is over I'll try to focus my sensing ability on the walls, the cieling, the floor, the gargoyle corpses and the torch... if I sense absolutely nothing at any of those objects it might be the source of the enchantment


Ramond edited this post 09-11-2014 02:25 PM because:
You can't focus your senses at objects like that just yet... currently, you sense nothing though.
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Nave starts to walk around nervously, pointing his finger at random locations, and once in a while suddenly turns his head into the opposite direction.

Simon: What's he up to?
Bamboori: He's trying to sense some kind of enchantment that may give us more clues about this place...
Simon: Does that even work?
Drahcir: Well, sometimes it does.

After a while Nave shakes his head.

Nave: Nothing. Yet I'm pretty sure I felt something during a split second before the fight started.



Book of Knowledge

(Hints of Interest: To find out more about Dual Attacks/Spells, visit the FAQ: Battle Section!
Stat poins left: -)
Skill points left: -)

{M2} Drahcir - HP: 146/146, MP: 10/15 (3x LoH, 1x Smite)
{M2} Bamboori - HP: 115/115, MP: 11/11 (Arrows: 15)
{R} SirFrog - HP: 87/87, MP: 96/128
{M1} Blue Phoenix - HP: 65/89, MP: 11/11
{R} Nave - HP: 93/94, MP: 71/127
{M2} snorsorbet - HP: 113/113, MP: 62/62
{M2} Phil - HP: 88/100, MP: 6/11
{M1} Simon - HP: 92/94, MP: 5/5

Gold coins: 72

LFE Kingdom (drafted version) (Click to View)
[Image: unknown01.png]
(press F5 to update the image)

It's dark. (9:17 PM)
The cave's dark cloak encloses the group eerily.
Quote of the Day f***ing Year (Click to View)
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So continue the path? I dont know what to level with bp and im afraid he wont like it...
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lets just save his points until he can spend them himself.
id also like to continue the path.
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Yeah. But, a test. Will the cold fire of the cold torch spread to the logs we carry with us?

Mind you, I'm pretty sure there's some theme and solution to the dunceon, but I have no idea what it is so I'm just throwing magic at a wall here, see what sticks.

Edit: didn't we carry wood logs with us? From when Bamboori collected wood?

Ramond edited this post 09-12-2014 03:04 PM because:
What logs, the monster logs? :p
| Metaknight | G-types | Bottle Skinz | Companion Cube | Art Gallery |
"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal
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