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I meant like a completely different move set (that utilizes the unique special states the original Louis has of course).
Maybe he could be a little bit faster, but with less combo potential. What does Ariel say about his Louis?
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(03-10-2015, 02:54 PM)Doctor A Wrote: I meant like a completely different move set (that utilizes the unique special states the original Louis has of course).
Maybe he could be a little bit faster, but with less combo potential. What does Ariel say about his Louis?
That would be too diffirent from our goal: an extension of the original game.
We all signed up for this (first page):
Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okay
Ariel intends to release his Louis as an individual character, but we may also use the skin for our mod if we want. He would have a completely diffirent moveset in both versions however.
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I see. Are you guys still up for the doppelgangers stuff?
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03-10-2015, 03:15 PM
(This post was last modified: 03-10-2015, 03:25 PM by Memento.)
(03-10-2015, 03:09 PM)Doctor A Wrote: I see. Are you guys still up for the doppelgangers stuff?
At this moment, no. We might add something like that in the future, but it is best if we focus on the more important things right now.
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Would be great to know how u guys are seeing the originals
How do u think they will look after few years? If u could include a sprite concept it might help us get some ideas ^_^
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03-10-2015, 07:42 PM
(This post was last modified: 03-10-2015, 07:43 PM by Marko.)
Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okay
I am confused with this now.. didn't we say we approve consequences?
I dont want all of the original character be the same, intact. Someone should die (be deleted), be wounded, be stronger..
If that isn't the case, you basically making few new characters that will be added to game, booooring..
I was really excited about this, I thought you are doing ultimate LF2 story after Julian saga.
I am going to make few stories about how they should look in few years in my opinion later.
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(03-10-2015, 07:42 PM)Marko Wrote: Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okay
I am confused with this now.. didn't we say we approve consequences?
I dont want all of the original character be the same, intact. Someone should die (be deleted), be wounded, be stronger..
If that isn't the case, you basically making few new characters that will be added to game, booooring..
I was really excited about this, I thought you are doing ultimate LF2 story after Julian saga.
I am going to make few stories about how they should look in few years in my opinion later.
dont forget, 1 extra move. dont forget about possibility of changing their looks.
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03-10-2015, 08:07 PM
(This post was last modified: 03-10-2015, 08:26 PM by Jahvansi.)
(03-10-2015, 07:42 PM)Marko Wrote: Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okay
I am confused with this now.. didn't we say we approve consequences?
I dont want all of the original character be the same, intact. Someone should die (be deleted), be wounded, be stronger..
If that isn't the case, you basically making few new characters that will be added to game, booooring..
I was really excited about this, I thought you are doing ultimate LF2 story after Julian saga.
I am going to make few stories about how they should look in few years in my opinion later.
Of course we are making changes to them.
Tho the changes are only planned to be "patches" to the original chars.
The problem we were facing was that if we'd take away whole chars or change their complete move-sets would it be appropriate to call the mod an extension to LF2?
I guess not, it would rather be whole new chars in that case.
We still want to bring over the feeling that the chars aged/trained.
Most chars will look differently AND have 1 or 2 new moves. Actually we are discussing their looks right now in our subforum.
For example mono just came up with those concepts.
ATTENTION: those are just some concept sprites by mono, nothing finaly and not even discussed yet!
edit: ninjad D:
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Okay, i get it now.
If you delete one and add three char It will still be an extansion, just saying haha
I like Dennis. You should keep that elegant style. It fits him!!
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Name: Jonathan
Age: 19
What character or other modification have you made before:
Started first with a original mod that I never finished...
and i have worked on the NSLF2 mod..
Link to one or more characters or other modifications that you have made:
Some characters i tried to made: http://www.lf-empire.de/forum/showthread.php?tid=9318
NSLF2 mod: http://imgur.com/a/l99br
What would you like to do for this mod:
I would like to do some sprites for new characters, moves for original characters or maybe char design..
but i am open to nearly everything sprite related
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