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How can I make an attack that I can walk while it active?
I make a player with a gun and after he shoot he reload,while the reload I want that he will be able to walk.
How can I do that?
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Posts: 820
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Have you tried to hit_a the walking frame to a separate frame with an itr and the walking state number in it?
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I'm expecting it to play the animation of the shot, while the opoints work and the char keeps moving due to state 2...
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Careful, using standard states (for example 0 for standing and 1 for walking) will enable the buttons: A will make you go to punch frame, D into defend frame, J into jump frame etc.
03:28 [BluePhoenix] sleep is for weakling.
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Thats what happend:
Put hit_a in all of the walking frames alway go to the hit_a frame.
Make the reload with state 1 make him go to frame 5 if he walking.
How can I do what I said before?
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