Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Char] Nino
splendid work Ariel! Looks great :)

[Image: backflip_by_janisarcane-d8ng5z1.gif]

I had quite some trouble shading this ._.
Still now sure if its good enough...

uploaded the sprites to dropbox (Nino_1)
Reply
Thanks given by: Ariel , Memento
(03-28-2015, 05:56 PM)Arcane Wrote:  splendid work Ariel! Looks great :)
[Image: backflip_by_janisarcane-d8ng5z1.gif]

I had quite some trouble shading this ._.Still now sure if its good enough...

uploaded the sprites to dropbox (Nino_1)

It looks fine in the animation, so I guess it is good enough ;-)

Edit: I checked the individual sprites and I think the shading is fine :)


Rhino, if we're going to do the data together, what would you like to work on?

Edit: Rhino.Freak is going to take lead for Hydron, so that he can do some data changing asap, and I'm going to continue with the data for Nino :) Will continue once the balls have been made. Progress will be slow in the next 3 weeks or so, as I got some exams coming up. But I'll do what I can.
Original character edits
Goku2021
LF2 Timelapse (open source mod)

Reply
Thanks given by:
[Image: bnVubwO.gif]
[Image: p45mycA.png]
Reply
Thanks given by: Jahvansi
idea for attack

[Image: dragonkick_by_janisarcane-d8ntu39.gif]

could be the dash attack after the balls have been shot or the charge attack( in that case I can increase the duration of charging :p )
Reply
Thanks given by:
it seems like a cool attack
although im not sure what attacks we need now
we need to make a list of what we have and what we need (ex: maybe we need aoe attack, or long range)

and for another note,
pf just sent me the loop design , it looks amazing
[Image: EfH6SrD.gif]
[Image: v16SxlV.png]

demo:
[Image: KpNR7JE.gif]
[Image: p45mycA.png]
Reply
Thanks given by: Jahvansi , Memento
Here's what we have and what we could do:



The way I would organise it if I'd have to decide alone (which is not the case of course):
Original character edits
Goku2021
LF2 Timelapse (open source mod)

Reply
Thanks given by: Jahvansi
This characer lacks some natural movements.
[Image: d_a3_by_janisarcane-d8ddhoo.gif]
Kicks have no power at all, its just pushing not kicking.
[Image: punchess_by_janisarcane-d8jed5a.gif]
His punch frames lacks some legs movement, you want to punch and move further not to punch and stand in the same position.
Useful
Reply
Thanks given by:
(03-31-2015, 06:48 PM)Mono Wrote:  This characer lacks some natural movements.
[Image: d_a3_by_janisarcane-d8ddhoo.gif]
Kicks have no power at all, its just pushing not kicking.
[Image: punchess_by_janisarcane-d8jed5a.gif]
His punch frames lacks some legs movement, you want to punch and move further not to punch and stand in the same position.

Yet it's only those sprites I think ^ Shouldn't be too hard to fix :)
Original character edits
Goku2021
LF2 Timelapse (open source mod)

Reply
Thanks given by:
(03-31-2015, 06:48 PM)Mono Wrote:  [Image: punchess_by_janisarcane-d8jed5a.gif]
His punch frames lacks some legs movement, you want to punch and move further not to punch and stand in the same position.

cant agree on this one.
thats DCed, just look at firen punching frames on the sheet.

same sprites but animated "moving" (how it looks ingame)

[Image: punchesss_moving_by_janisarcane-d8nvvuh.gif]
Reply
Thanks given by: Gespenst , Marko
You are right, might be my nit picking again.
Useful
Reply
Thanks given by:




Users browsing this thread: 2 Guest(s)