05-10-2015, 02:23 PM
Here is how I plan to do the cold touch for Ryce.
When you catch and instantly throw another character you can skip some of the cpoint related repositioning and gain a lot of cool features:
Here are some template frames that change a templates walking grab into a push:
You can do pretty crazy things with this (outside of walking with kind 3 as well).
When you catch and instantly throw another character you can skip some of the cpoint related repositioning and gain a lot of cool features:
- force the opponent into a frame of your choice
- go into a hit frame with hit sounds and effects of your choice
- gain z control over your opponent
- no y-axis trouble or characters getting stuck in jump frame (so it works on any character size)
Here are some template frames that change a templates walking grab into a push:
DC-Code:
<frame> 4 standing pic: 0 state: 9 wait: 1 next: 999 centerx: 39 centery: 79 sound: data\013.wav cpoint: kind: 1 x: 60 y: 79 vaction: 112 cover: 21 throwvx: 9 throwvz: 9 cpoint_end: wpoint: kind: 1 x: 33 y: 45 weaponact: 21 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 5 walking pic: 4 state: 1 wait: 3 next: 999 centerx: 39 centery: 79 wpoint: kind: 1 x: 45 y: 53 weaponact: 21 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 4 caughtact: 112 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 6 walking pic: 5 state: 1 wait: 3 next: 999 centerx: 39 centery: 79 wpoint: kind: 1 x: 40 y: 55 weaponact: 21 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 4 caughtact: 112 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 7 walking pic: 6 state: 1 wait: 3 next: 999 centerx: 39 centery: 79 wpoint: kind: 1 x: 33 y: 57 weaponact: 22 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 4 caughtact: 112 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 8 walking pic: 7 state: 1 wait: 3 next: 999 centerx: 39 centery: 79 wpoint: kind: 1 x: 24 y: 56 weaponact: 23 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 4 caughtact: 112 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> |
You can do pretty crazy things with this (outside of walking with kind 3 as well).
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves