lfempire: hi marti
Marti: hi
lfempire: the lf2 fans are quick
http://lf2.net/forum/viewtopic.php?t=2779&start=0
http://www.lf-empire.de/forum/showthread.php?tid=283&pid=2086#pid2086
Marti: let me see
for the bug list
I think we will not fix 90% of them
because sometimes
when you fix a bug,
you may create another bug
so we tend to not fix "non-serious" bug at this stage
lfempire: ok
Marti: thanks anyway! the bug list is cool. u guys are very familiar with lf2....
lfempire: 
thanks
[...]
Marti: I think I fix a few only
for example
for louis
getting hit when he is about to jump
will get frozen
I will fix this bug
because this bug is annoying
lfempire: definitly
Marti: and for others... may not fix
fix a bug require so much time to test
otherwise, u may create another bug
will may be even more serious
and I haven't touched the code of LF2 for a long time
I dare not to change too much orginal code
because we seldom write comments
so we may accidentally create new bugs when touching the old code
lfempire: ok
[...]
Marti: LF1's source code is lost
but not LF2
lfempire: you'll probably not open the source code for public right?
Marti: yes
will not open
lfempire: ok, makes things a lot easier
Marti: if we release the source code
I think we also need to tell people how to read them
otherwise, it is meaningless
lfempire: if it would be opened, lots of coders would create different versions with different codings... think this would kinda destro the game...
Marti: yup. I agree. that's part of the reason
lfempire: ok,
Now the Special Part for YinYin
lfempire: and if I got you right before, you'll not fix the "arrow hit by julians ball creates stones" bug right?
Marti: yup. I think I will not fix it
lfempire: ok,
Marti: let me think....
lfempire: means YinYin will not kill me
Marti: YinYin is exploiting that bug?
lfempire: yeah
Marti: haha