Poll: Is this HQ enough?
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Mono sprites
Perfections.

I adore your style, amazing choose of colors... looking forward to see what you are going to produce for spriting contest.


Did you take those colors from some reference or you choosed them yourself? If you did choosed them yourself, do you have some tips?
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10 Years after the fight vs doppelganger
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Thanks given by: Marko , STM1993 , LutiChris , Hate , Jahvansi , A-Man , Bamboori
love that woody <3
sth like that would have fit perfectly into ext. lf2 imo



also that pixel perfect shading u produced lately is disgusting ;)
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(11-06-2015, 12:14 AM)Arcane Wrote:  love that woody <3
sth like that would have fit perfectly into ext. lf2 imo
Something like that Woody I have suggested (design similar)


(11-06-2015, 12:14 AM)Arcane Wrote:  also that pixel perfect shading u produced lately is disgusting ;)

I would like to know, what is a "pixel perfect" because idk what that means :)

Yeah, I agree it's not that good or what some may expect. I need to think about how to get detailed and yet resized detailed and not mashed sprite and get my on style which would please me :)

Thanks btw :)
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with disgusting I ment digustingly beautiful :3

by pixel perfect I mean that when I look at your big version of the sprites they look so well done, the shading is so perfect and u dont use AA. big sprites could as well be some game art for another game. When I work in big I also use the pen tool but I go rather sloppy as I feel like its not worth the work to put so much detail in big version.
Ur big sprites are just awesomly detailed :)
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Thanks given by: Gespenst
Palette's
Bright, Arcane's avatar,KOF XIII
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Thanks given by: Rhino.Freak , A-Man , Jahvansi , Bamboori
Masterfully done! How about trying out something out of LF2-ish proportions?
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

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By lfish proportions you mean 4x size or 2x size?
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I mean characters with more humanly proportions. LF2 style is more "chibi", if you see what I mean.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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Alrighty, did what I could (man, took long enough)
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Thanks given by: Rhino.Freak , STM1993 , A-Man , bashscrazy , Marko , Gad , Bamboori




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