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i wonder how much time does the creators of lf2 flashs take to do a movie.
I agree heavly, that we should do this movie, but spend too much of our time.
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then the time should be planned out and organized before going about the idea.
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Well, I don't have flash, so :/
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10-31-2008, 04:08 PM
(This post was last modified: 10-31-2008, 04:08 PM by Guigs.)
Yeh, i'm quite good at doing little movies (of lf2) in flash, if i have time, and people helping would be better.
But i'm not good doing a war, or somethin' like it, and adding effects. :/
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This should be split into different jobs. Not everyone might be good at everything. So, split in: who sprites, who prepares a plot, who decides the effects, etc. And most importantly, set the music right (after all, this was what originated the idea).
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I could make us all music to save us the trouble. and copyright issues... XD
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Please, spare us. Let's just use the collected songs. Not like they are being used for commercial ends.
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So, BP, if we are really gonna kick this off, are we doing this LF2 style or animated? Cause if so, I'm going to have to get started working on my representative char then.
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LF2 style is something we're more familiar with and I suppose it's easier.
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(11-03-2008, 12:28 AM)Zabobula Wrote: So, BP, if we are really gonna kick this off, are we doing this LF2 style or animated? Cause if so, I'm going to have to get started working on my representative char then. I was thinking about that, too, and I this is really a good question. Are we doing a sprite-movie (similar to LFA) where you might see pixels, or do the vectors, where you don't see pixels. Therefore, vectors aren't really LF2-styled anymore (just a little note, I strongly believe that the original lf2-sprites were made in some vector program like flash. Look at the bg-images of the main screen in 2.0 and you know what I'm talking about), except if you have like several months of spare time on your hands, you can try to make it look lf2-styled.
Depending on the amount of people working on it, we might consider sprites, though. As long as there are only very few people working on the movie, we should go with scratch-graphics in flash, but if there's a big team (big might be a little exaggerated, 5 and over), sprites would probably the better solution so that everybody is involved
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