04-10-2020, 06:10 PM
(This post was last modified: 04-13-2020, 12:22 AM by ForGOTtenONE.)
I've been looking through my old PC's data and found some very old projects I've been working on, so because they are all finished I decided to post them here to later submit them if possible.
Introduction
Kerry (no idea how I came up with that name) is a close-range balanced fighter.
Description
The idea was to create a combo-based character (because I love combos) so I created a spin-off of the normal Bandit which includes some close-range moves, combos and even a summonable weapon. Again all sprites and everything were created by myself.
Screenshots
Download
Kerry.zip
Here's the readme.txt:
Sorry if I made any mistakes, this is my second post .
Edit:
I reuploaded the character. Fixed the wpoints so he can now hold a weapon properly at any given moment.
Introduction
Kerry (no idea how I came up with that name) is a close-range balanced fighter.
Description
The idea was to create a combo-based character (because I love combos) so I created a spin-off of the normal Bandit which includes some close-range moves, combos and even a summonable weapon. Again all sprites and everything were created by myself.
Screenshots
Face (Click to View)
gif1 (Click to View)
gif2 (Click to View)
gif3 (Click to View)
gif4 (Click to View)
Download
Kerry.zip
Here's the readme.txt:
Code:
Made by ForGOTtenONE
______________________________________________________________________
THANKS FOR DOWNLOADING:
"Kerry" is a fearly balanced character using mostly short-range attacks.
______________________________________________________________________
HOW TO INSTALL:
#1 Import all folders into root-directory of the game.
#2 Copy the text below into data\data.txt (between <object> and <object_end>):
id: 13 type: 0 file: data\kerry\kerry.dat
id: 241 type: 3 file: data\kerry\kerry_ball.dat
id: 242 type: 1 file: data\kerry\kerry_sword.dat
id: 243 type: 3 file: data\kerry\kerry_chase.dat
#3 Enjoy
______________________________________________________________________
MOVES
#Kerry
Energy-Ball: D + LEFT/ RIGHT + A
Energy-Ball: IN_AIR + D + LEFT/ RIGHT + J
Chasing-Ball: D + LEFT/ RIGHT + J
Salto-Kick: D + UP + A (can be done twice in air)
Spikes: D + UP + J
Create-Sword: D + DOWN + J
______________________________________________________________________
Index:
D = Defense
J = Jump
A = Attack
IN_AIR = Being in the air by e.g jumping or using Salto-Kick
______________________________________________________________________
www.lf-empire.de
Little Fighter Empire: The official Fansite
~ all you need ~
Sorry if I made any mistakes, this is my second post .
Edit:
I reuploaded the character. Fixed the wpoints so he can now hold a weapon properly at any given moment.