Thread Rating:
  • 5 Vote(s) - 3.4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[lf2 remake] applet preview
#61
Really.... this is perfect, i love the platforms, veeery good work.
<center>[Image: 38018291.gif]</center>
Reply
Thanks given by:
#62
I think I have too many projects going, and I've decided I'll just stick to this one for these holidays. I'm redoing this one from scratch (almost) so that all the code is more organised. Shouldn't take too long to get back to what I have now. After that I'll be updating this more frequently.



Azriel~
Reply
Thanks given by:
#63
yay :D
btw, I just got an idea last night. How about resizing the sprites depending on their position? If they are further in the background the images are a little smaller (just a few pixels, though) than in front =P
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:
#64
(12-02-2008, 02:51 PM)Blue-Phoenix Wrote:  yay :D
btw, I just got an idea last night. How about resizing the sprites depending on their position? If they are further in the background the images are a little smaller (just a few pixels, though) than in front =P

that won't be necessary - the camera scrolls in the z axis position as well (so you can have maps that are really large in the z-axis as well)



Azriel~
Reply
Thanks given by:
#65
(12-02-2008, 07:13 PM)Azriel Wrote:  the camera scrolls in the z axis position as well (so you can have maps that are really large in the z-axis as well)

Seriously? AHHHHHHHH, NICE!!! :D
Wow, I'm gonna love this! :)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:
#66
(12-02-2008, 07:41 PM)Blue Phoenix Wrote:  
(12-02-2008, 07:13 PM)Azriel Wrote:  the camera scrolls in the z axis position as well (so you can have maps that are really large in the z-axis as well)

Seriously? AHHHHHHHH, NICE!!! :D
Wow, I'm gonna love this! :)

so......i think if this function will not have any limits then DC'ers will creat only-z-axis scrolling maps)
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)