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Over Power tut(first tut)
#1
Wen i come accross many ppl wanna kill enemies fast.First of all making it is not so very useful.But i gonna show u to make it how in few steps:

1st Thing u need is patience(widout this u might be in toruble)

Things:
1)data changer.(might be rammichaels or any ones) I prefer Rammichael's
2)5mins or so

TUT:
Open wat attk u wanna make it powerful[I chose Davis's ball]
Open Davis_ball.dat with data changer. U see this
Code:
<frame> 0 flying
   pic: 0  state: 3000  wait: 1  next: 1  dvx: 14  dvy: 0  centerx: 56  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10 [u]injury: 300[/u]
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 1 flying
   pic: 1  state: 3000  wait: 1  next: 2  dvx: 15  dvy: 0  centerx: 53  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 2 flying
   pic: 0  state: 3000  wait: 1  next: 3  dvx: 17  dvy: 0  centerx: 56  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 3 flying
   pic: 1  state: 3000  wait: 1  next: 4  dvx: 19  dvy: 0  centerx: 52  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 4 flying
   pic: 2  state: 3000  wait: 1  next: 5  dvx: 20  dvy: 0  centerx: 53  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 5 flying
   pic: 3  state: 3000  wait: 1  next: 6  dvx: 23  dvy: 0  centerx: 52  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 6 flying
   pic: 2  state: 3000  wait: 1  next: 7  dvx: 26  dvy: 0  centerx: 53  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 7 flying
   pic: 3  state: 3000  wait: 1  next: 8  dvx: 28  dvy: 0  centerx: 53  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 26  y: 12  w: 45  h: 24  dvx: 7  fall: 3  arest: 6  bdefend: 10  injury: 300  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
   opoint:
      kind: 1  x: 19  y: 23  action: 7  dvx: 0  dvy: 0  oid: 207  facing: 30
   opoint_end:
<frame_end>

<frame> 8 flying
   pic: 10  state: 3000  wait: 1  next: 9  dvx: 32  dvy: 0  centerx: 55  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 4  y: 3  w: 75  h: 41  dvx: 9  fall: 3  arest: 6  bdefend: 10  injury: 300  zwidth: 18
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>

<frame> 9 flying
   pic: 11  state: 3000  wait: 1  next: 8  dvx: 32  dvy: 0  centerx: 55  centery: 24  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 4  y: 3  w: 75  h: 41  dvx: 9  fall: 3  arest: 6  bdefend: 10  injury: 300  zwidth: 18
   itr_end:
   bdy:
      kind: 0  x: 26  y: 12  w: 45  h: 24
   bdy_end:
<frame_end>


In the first i have marked "injury: 300" with [u] icon . in each frame i have made the injury of that attk[might be 999999] or so but i used injury: 300 this wat u needa change to make that particular attk powerful. If u mess up with all frames wen every u find injury u can replace them with the icon at the top that Binacular icon[not in Rammichael's] there u click replace with and type in find EXAMPLE. injury: 13 in Replace with type EXAMPLE. injury: 300. Then its over. For each char u can make overpower with this method.


Thank you ~
Thanks given by:
#2
Somehow it remind me about >this thread<

EDIT: Nice work anyway, but the injury: ... thingy's kind of old you know.
Thanks given by:
#3
Nice one, but check other tuts too ;)
Aaand so u've started giving out tuts too, huh? good luck
If at first you don't succeed, you're probably not going skydiving again.
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#4
Uhhh........ an injury level over 500 OR 500 is an instant kill. Very old this instant kill thing is it's in the data change basics guide in the main site. Anyways good luck on u giving out tutorials I wish the best for u dude!;)
[Image: 6578m8.png]

Join the fun .........





Thanks given by:
#5
not really usefull for anybody here.. as said
but the way you explained it... perfect... i look forward to your other tuts.

good luck
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday :D
Thanks given by:
#6
Thanks Guys
Edit:

@no one: thats one hit KO tut that seemed too overpowered.Anyways i don wanna make the game much easier :).Besides no one(not you no one) needs that much overpowered(no offence ~Zhyhm)
Thanks given by:
#7
Yeah, you right. Nobody like to do something that have no challenge at all.

EDIT:
@topic:
I'm just saying that your tut and Zhyhm kind of similar. You two both want to make something that can knock out your opponent with one hit (no offence to both of you)
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#8
u dont need to create a ball u could just create an attack wereit reaches every were it much more simply just make all the x,y,h,w, 9999 and u hit every one and they die
[Image: variaboss.png]
SUPER B*NER: :3
Thanks given by:
#9
(12-27-2008, 03:33 PM)Madara Uchiha Wrote:  u dont need to create a ball u could just create an attack wereit reaches every were it much more simply just make all the x,y,h,w, 9999 and u hit every one and they die

x, y are coordinate dude. You want to make it effect a wider area, you have to adjust the w, h, zwidth.
Thanks given by:
#10
oh yeah sorry can u explain what i should put for the zwidth if i wanted to create an attack like that because i dont normally make attacks like that?
[Image: variaboss.png]
SUPER B*NER: :3
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