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[solved] ball
#1
how i can make ball that doesnt stop following
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#2
Look here

Just don't use any hit_a and the ball won't stop following the enemy. (Although it will get annoying if not destructable.)

Have a look at Dennis' chase blast as an example.
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#3
That's the point, Denni's chase ball STOPS FOLLOWING after it turned 3 times...
;)
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Alblaka
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#4
(01-29-2009, 05:30 PM)Alblaka Wrote:  That's the point, Denni's chase ball STOPS FOLLOWING after it turned 3 times...
;)

ramond told the answer to this - the hit_a and hit_d is the timer, if you set them to zero it chase forever... or untill it hurt somebody :p
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#5
(01-29-2009, 06:21 PM)MH-Razen Wrote:  
(01-29-2009, 05:30 PM)Alblaka Wrote:  That's the point, Denni's chase ball STOPS FOLLOWING after it turned 3 times...
;)

ramond told the answer to this - the hit_a and hit_d is the timer, if you set them to zero it chase forever... or untill it hurt somebody :p

I knew that (after reading the link), but he said "Take Dennis' chase as an example"... The point, is DENNIS' chase is not an example for infinite chasing... i guess onlz boomerang is infinite chasing. (It falls down, sure, but somehow i made boomerang flying upwards. The shadow proved it circled around endless...)
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Greetz,
Alblaka
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