01-31-2009, 02:41 PM
ok so you don't split
BOOK OF KNOWLEDGE:
----------------------------------------
Page 1: Stats
Drahcir - Paladin
Level: 2
EXP: 262/300
HP: 35/82 - (82)
MP: 6/6 - (6)
STR: 24 - (24)
ATK: 33 - (33)
DEF: 28 - (24)
MDF: 16 - (16)
DEX: 12 - (12)
INT: 16 - (16)
AGI: 22 - (22)
Points left: 0
Equipment:
Weapon -
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks/Spells:
Lay on Hands
-----
Bamboori - Archer
Level: 2
EXP: 262/300
HP: 43/65 - (65)
MP: 0/0 - (0)
STR: 16 - (16)
ATK: 30 - (28)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 33 - (33)
INT: 11 - (11)
AGI: 33 - (33)
Points left: 0
Equipment:
Weapon - Small Dagger (ATK +2)
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
-
-----
SirFrog - Sorcerer
Level: 2
EXP: 262/300
HP: 43/52 - (52)
MP: 38/56 - (56)
STR: 6 - (6)
ATK: 14 - (12)
DEF: 14 - (12)
MDF: 28 - (28)
DEX: 22 - (22)
INT: 35 - (35) (MP Regen Modifier +2)
AGI: 27 - (27)
Points left: 0
Equipment:
Weapon - Small Dagger (ATK +2)
Armor - Cloak (DEF +1)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Spells:
Spark
Splint
-----
Blue Phoenix - Assassin
Level: 2
EXP: 262/300
HP: 44/44 - (44)
MP: 6/6 - (6)
STR: 23 - (23)
ATK: 31 - (31)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 27 - (27)
INT: 16 - (16)
AGI: 26 - (26)
Points left: 0
Equipment:
Weapon -
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
-
-----
sadbhav - Warrior
Level: 2
EXP: 262/300
HP: 32/88 - (88)
MP: 0/0 - (0)
STR: 30 - (30)
ATK: 45+3 - (43)
DEF: 25 - (23)
MDF: 11 - (11)
DEX: 16 - (16)
INT: 6 - (6)
AGI: 11 - (11)
Points left: 0
Equipment:
Weapon - Rusty Short Sword (ATK +2)
Armor - Rags (DEF +1)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
-
-----
Pott - Swordsmaster
Level: 2
EXP: 152/300
HP: 39/77 - (77)
MP: 1/3 - (3)
STR: 23 - (23) +1
ATK: 41+3|41+3 - (34)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 28+1 - (28)
INT: 7 - (7) +1
AGI: 33+1 - (33)
Points left: 0
Equipment:
Weapon - Short Sword (ATK +7)
Armor - Leather Armor (DEF +3)
Shield/Alt. Weapon - Short Sword (ATK +7)
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
Swordsdance (Lvl 1)
----------------------------------------
Page 2: Items
1x Rusty Short Sword (1): Has an attack power of +2 ATK. (CRI Roll: 10)
2x Small Dagger (2): Has an attack power of +2 ATK. (CRI Roll: 10)
2x Short Sword (2): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9)
1x Rags (1): Gives you +1 extra DEF.
1x Cloak (1): Gives you +1 extra DEF.
4x Leather Armor (4): Gives you +3 extra DEF. Requires at least 10 STR.
6x Leather Boots (6): Gives you +1 extra DEF.
10x Gold Coin: The currency throughout LFE RPG Adventure land.
17x Metal Block: Cube-shaped metallic blocks.
----------------------------------------
Page 3: Special Attacks/Spells
Spark (8 MP)
Creates a small flame which is shot at your enemy.
Does around 15 fire damage.
Splint (6 MP)
Creates a small, freezy ice splint which is shot at your enemy.
Does around 10 ice damage.
Chance to change enemy's status into cold (STA Modifier: 10).
---
Lay on Hands (0 MP)
This is a paladin class skill. The paladin can heal any team member or enemy.
Restores about 25 hit points.
Uses: 1x per battle
---
Swordsdance (Lvl 1) (1 MP)
This is a swordsman class skill. Using it will let the swordsman swing around fast with his swords to confuse one enemey.
Chance to change enemy's status into confused (STA Modifier: 7).
----------------------------------------
Page 4: Status Effects
Cold
A person or enemy with this status gets his AGI reduced to a half.
This status is cancelled if this person or enemy sustains fire damage.
Confused
A person or enemy with this status has a chance of hitting his teammate instead (CFS Modifier: 7).
Stunned
A person or enemy with this status misses his next turn (only).
----------------------------------------
Page 5: Enemy Database
#1
Bandit - Human
Level: 2
EXP: 21
HP: 72
MP: ?
STR: ??
ATK: ??
DEF: ??
MDF: ?
DEX: ??
INT: ?
AGI: ??
#2
Goblin - Monster
Level: 1
EXP: 17
HP: 61
MP: ?
STR: ??
ATK: ??
DEF: ??
MDF: ?
DEX: ??
INT: ?
AGI: ??
#3
Huge Goblin - Monster
Level: 6
EXP: 152
HP: 153
MP: ?
STR: ??
ATK: ??
DEF: ??
MDF: ?
DEX: ??
INT: ?
AGI: ??
----------------------------------------
BATTLE START!
Drahcir, Bamboori, SirFrog, Blue Phoenix, sadbhav, Pott
vs.
2x Goblin
Drahcir - HP: 35/82, MP: 6/6
Bamboori - HP: 43/65, MP: 0/0
SirFrog - HP: 43/52, MP: 38/56
Blue Phoenix - HP: 44/44, MP: 6/6
sadbhav - HP: 32/88, MP: 0/0
Pott - HP: 39/77, MP: 1/3
Goblin 1 - HP: 61/61, MP: ?/?
Goblin 2 - HP: 61/61, MP: ?/?
---
Pott is the first one to act with 34 AGI! Choose an action:
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your equipment, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
BOOK OF KNOWLEDGE:
----------------------------------------
Page 1: Stats
Drahcir - Paladin
Level: 2
EXP: 262/300
HP: 35/82 - (82)
MP: 6/6 - (6)
STR: 24 - (24)
ATK: 33 - (33)
DEF: 28 - (24)
MDF: 16 - (16)
DEX: 12 - (12)
INT: 16 - (16)
AGI: 22 - (22)
Points left: 0
Equipment:
Weapon -
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks/Spells:
Lay on Hands
-----
Bamboori - Archer
Level: 2
EXP: 262/300
HP: 43/65 - (65)
MP: 0/0 - (0)
STR: 16 - (16)
ATK: 30 - (28)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 33 - (33)
INT: 11 - (11)
AGI: 33 - (33)
Points left: 0
Equipment:
Weapon - Small Dagger (ATK +2)
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
-
-----
SirFrog - Sorcerer
Level: 2
EXP: 262/300
HP: 43/52 - (52)
MP: 38/56 - (56)
STR: 6 - (6)
ATK: 14 - (12)
DEF: 14 - (12)
MDF: 28 - (28)
DEX: 22 - (22)
INT: 35 - (35) (MP Regen Modifier +2)
AGI: 27 - (27)
Points left: 0
Equipment:
Weapon - Small Dagger (ATK +2)
Armor - Cloak (DEF +1)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Spells:
Spark
Splint
-----
Blue Phoenix - Assassin
Level: 2
EXP: 262/300
HP: 44/44 - (44)
MP: 6/6 - (6)
STR: 23 - (23)
ATK: 31 - (31)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 27 - (27)
INT: 16 - (16)
AGI: 26 - (26)
Points left: 0
Equipment:
Weapon -
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
-
-----
sadbhav - Warrior
Level: 2
EXP: 262/300
HP: 32/88 - (88)
MP: 0/0 - (0)
STR: 30 - (30)
ATK: 45+3 - (43)
DEF: 25 - (23)
MDF: 11 - (11)
DEX: 16 - (16)
INT: 6 - (6)
AGI: 11 - (11)
Points left: 0
Equipment:
Weapon - Rusty Short Sword (ATK +2)
Armor - Rags (DEF +1)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
-
-----
Pott - Swordsmaster
Level: 2
EXP: 152/300
HP: 39/77 - (77)
MP: 1/3 - (3)
STR: 23 - (23) +1
ATK: 41+3|41+3 - (34)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 28+1 - (28)
INT: 7 - (7) +1
AGI: 33+1 - (33)
Points left: 0
Equipment:
Weapon - Short Sword (ATK +7)
Armor - Leather Armor (DEF +3)
Shield/Alt. Weapon - Short Sword (ATK +7)
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -
Special Attacks:
Swordsdance (Lvl 1)
----------------------------------------
Page 2: Items
1x Rusty Short Sword (1): Has an attack power of +2 ATK. (CRI Roll: 10)
2x Small Dagger (2): Has an attack power of +2 ATK. (CRI Roll: 10)
2x Short Sword (2): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9)
1x Rags (1): Gives you +1 extra DEF.
1x Cloak (1): Gives you +1 extra DEF.
4x Leather Armor (4): Gives you +3 extra DEF. Requires at least 10 STR.
6x Leather Boots (6): Gives you +1 extra DEF.
10x Gold Coin: The currency throughout LFE RPG Adventure land.
17x Metal Block: Cube-shaped metallic blocks.
----------------------------------------
Page 3: Special Attacks/Spells
Spark (8 MP)
Creates a small flame which is shot at your enemy.
Does around 15 fire damage.
Splint (6 MP)
Creates a small, freezy ice splint which is shot at your enemy.
Does around 10 ice damage.
Chance to change enemy's status into cold (STA Modifier: 10).
---
Lay on Hands (0 MP)
This is a paladin class skill. The paladin can heal any team member or enemy.
Restores about 25 hit points.
Uses: 1x per battle
---
Swordsdance (Lvl 1) (1 MP)
This is a swordsman class skill. Using it will let the swordsman swing around fast with his swords to confuse one enemey.
Chance to change enemy's status into confused (STA Modifier: 7).
----------------------------------------
Page 4: Status Effects
Cold
A person or enemy with this status gets his AGI reduced to a half.
This status is cancelled if this person or enemy sustains fire damage.
Confused
A person or enemy with this status has a chance of hitting his teammate instead (CFS Modifier: 7).
Stunned
A person or enemy with this status misses his next turn (only).
----------------------------------------
Page 5: Enemy Database
#1
Bandit - Human
Level: 2
EXP: 21
HP: 72
MP: ?
STR: ??
ATK: ??
DEF: ??
MDF: ?
DEX: ??
INT: ?
AGI: ??
#2
Goblin - Monster
Level: 1
EXP: 17
HP: 61
MP: ?
STR: ??
ATK: ??
DEF: ??
MDF: ?
DEX: ??
INT: ?
AGI: ??
#3
Huge Goblin - Monster
Level: 6
EXP: 152
HP: 153
MP: ?
STR: ??
ATK: ??
DEF: ??
MDF: ?
DEX: ??
INT: ?
AGI: ??
----------------------------------------
BATTLE START!
Drahcir, Bamboori, SirFrog, Blue Phoenix, sadbhav, Pott
vs.
2x Goblin
Drahcir - HP: 35/82, MP: 6/6
Bamboori - HP: 43/65, MP: 0/0
SirFrog - HP: 43/52, MP: 38/56
Blue Phoenix - HP: 44/44, MP: 6/6
sadbhav - HP: 32/88, MP: 0/0
Pott - HP: 39/77, MP: 1/3
Goblin 1 - HP: 61/61, MP: ?/?
Goblin 2 - HP: 61/61, MP: ?/?
---
Pott is the first one to act with 34 AGI! Choose an action:
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your equipment, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
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