02-18-2009, 12:11 PM
(This post was last modified: 02-22-2009, 06:30 PM by Madara Uchiha.)
I have created some characters that use something similar to the NTSD clash system (and ofc we all know what this is!); it's just more complicated and longer. These characters hit each other up/down as soon as they clash. I have made a special effect: they spawn a background-image which covers them and make it look like they're going up into the sky. This is working perfectly.
When the characters are about to hit others back down, I give them the choice of just hitting the others normally or doing a special move. This is working perfectly, too.
Problem: when the opponent gets hit down, the screen is turning white. When the opponent is being hit down by a special attack the background changes, too. However, I want it to happen on certain backgrounds only. So, is it possible to give the background file an itr/k: 8 because I want it to react with a bdy.
When the characters are about to hit others back down, I give them the choice of just hitting the others normally or doing a special move. This is working perfectly, too.
Problem: when the opponent gets hit down, the screen is turning white. When the opponent is being hit down by a special attack the background changes, too. However, I want it to happen on certain backgrounds only. So, is it possible to give the background file an itr/k: 8 because I want it to react with a bdy.