02-28-2009, 04:57 PM
Thread Rating:
deep mod
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02-28-2009, 05:00 PM
It's possible to create dust out of nowhere.
Afterall, the fighters can even STAND in the air or on water.
02-28-2009, 05:19 PM
(02-28-2009, 04:57 PM)Lf2-hacker Wrote:walking on oceans or skies isn't strange, right?(02-28-2009, 11:01 AM)Blue Phoenix Wrote: we need dust!Rofl the sword is always on the ground during these frames, so it SHOULD create some dust :Pand what about walking on bgs like an ocean or the sky? Just something dusty with no color. It could be haze, it could be dust, it could be anything
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
02-28-2009, 10:41 PM
how about simply let the sword not touch the ground? problem solved
~its been a long time coming~
02-28-2009, 11:55 PM
hmmm...but its strange when the sword is not touching the ground ..cause the way he is going look like the sword has to touch the ground....
03-01-2009, 03:42 AM
lol the main intention i had was that he kept his sword ready to make a large swing. and beside that, the sword on the sprite doesnt reach as far as the feet so i wouldn't look right
~its been a long time coming~
thats annoying thing. i use paint. it would take a good 10 minutes for me to do each one new again.
and im testing out the data and im having a pissing hard time trying to FiguRe OuT Why tHE DaMN CHARACTER USES SUPER PUNCH INSTEAD OF NORMAL PUNCH.askldjl;akdfakljh rawr... EDIT: fixed it. didnt know what exactly was the problem...had to recode the the 6 frames again ~its been a long time coming~
03-01-2009, 05:31 AM
i like this project a lot!
awesome stance, but a few sprite suggestions: give a little more shading to his left leg and make the lines on his back a smoother light does it really matter about whether the sword touches the ground or not? it doesnt bother me. CANT WAIT!
03-01-2009, 05:49 AM
im doing some rough spriting atm. i'll clean it up later. lol
~its been a long time coming~
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